Title: National Geographic Complete Photo Guide: How to Take Better Pictures, Author: Heather Perry
Title: Modern Robotics: Mechanics, Planning, and Control, Author: Kevin M. Lynch
Title: Game Engine Architecture, Author: Jason Gregory
Title: The Art of Castlevania: Lords of Shadow, Author: Martin Robinson
Title: Food & Drink Infographics. A Visual Guide to Culinary Pleasures, Author: Simone Klabin
Title: State Estimation for Robotics: Second Edition, Author: Timothy D. Barfoot
Title: The Art of Titanfall 2, Author: Andy McVittie
Title: Real-Time Rendering, Fourth Edition, Author: Tomas Akenine-Moller
Title: Physically Based Rendering, fourth edition: From Theory to Implementation, Author: Matt Pharr
Title: The Art of Game Design: A Book of Lenses, Third Edition, Author: Jesse Schell
Title: Video Game Law: Everything you need to know about Legal and Business Issues in the Game Industry, Author: S. Gregory Boyd
Title: The Works of Fumito Ueda: A Different Perspective on Video Games, Author: Damien Mecheri
Title: Rise of the Tomb Raider: The Official Art Book, Author: Andy McVittie
Title: Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs, Author: Eric Haines
Title: Commodore: The Amiga Years, Author: Brian Bagnall
Title: Rules of Play: Game Design Fundamentals, Author: Katie Salen
Title: Machine Learning: A Bayesian and Optimization Perspective, Author: Sergios Theodoridis
Title: Visual Thinking in Mathematics, Author: Marcus Giaquinto
Title: AutoCAD and Its Applications Basics 2014, Author: Terence M. Shumaker
Title: RGB-D Image Analysis and Processing, Author: Paul L. Rosin

Pagination Links