Title: Video Game Design For Dummies, Author: Alexia Mandeville
Title: Racing the Beam: The Atari Video Computer System, Author: Nick Montfort
Title: Slay the Dragon: Writing Great Video Games, Author: Robert Denton Bryant
Title: Gamification for Tourism, Author: Feifei Xu
Title: Wii Game Creation for Teens, Author: Mike Duggan
Title: Narrative Design and Authorship in Bloodborne: An Analysis of the Horror Videogame, Author: Madelon Hoedt
Title: Mastering Game Design with Unity 2021: Immersive Workflows, Visual Scripting, Physics Engine, GameObjects, Player Progression, Publishing, and a Lot More (English Edition), Author: Scott Tykoski
Title: Getting Started with Game Maker, Author: Jerry Lee Jr. Ford
Title: Game Plan: The Insider's Guide to Breaking In and Succeeding in the Computer and Video Game Business, Author: Alan Gershenfeld
Title: Handmade Pixels: Independent Video Games and the Quest for Authenticity, Author: Jesper Juul
Title: The Minds Behind the Games: Interviews with Cult and Classic Video Game Developers, Author: Patrick Hickey
Title: Unity for Architectural Visualization, Author: Stefan Boeykens
Title: Captain Code: Unleash Your Coding Superpower with Python, Author: Ben Forta
Title: Code the Classics Volume II, Author: Simon Brew
Title: Learn to Program with Minecraft: Transform Your World with the Power of Python, Author: Craig Richardson
Title: Power-Up: How Japanese Video Games Gave the World an Extra Life, Author: Chris Kohler
Title: Vulkan Fundamentals: A Beginner's Guide (Vulcan Fundamentals), Author: Kameron Hussain
Title: Decoding The Last of Us: The remnants of humanity, Author: Nicolas Deneschau
Title: Retro Gaming Hacks: Tips & Tools for Playing the Classics, Author: Chris Kohler
Title: Minecraft Mastery: Build Your Own Redstone Contraptions and Mods, Author: Matthew Monk

Pagination Links