Title: Invent Your Own Computer Games with Python, 4th Edition, Author: Al Sweigart
Title: Learn to Program with Minecraft: Transform Your World with the Power of Python, Author: Craig Richardson
Title: Theory of Fun for Game Design, Author: Raph Koster
Title: Slay the Dragon: Writing Great Video Games, Author: Robert Denton Bryant
Title: Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself / Edition 1, Author: Aram Cookson
Title: Building SimCity: How to Put the World in a Machine, Author: Chaim Gingold
Title: Roblox Game Development in 24 Hours: The Official Roblox Guide, Author: Official Roblox Books(Pearson)
Title: Classic Game Programming on the NES: Make your own retro video game, Author: Tony Cruise
Title: Unity in Action, Third Edition: Multiplatform game development in C#, Author: Joe Hocking
Title: Godot Engine Game Development in 24 Hours, Sams Teach Yourself: The Official Guide to Godot 3.0, Author: Ariel Manzur
Title: Gamestar Mechanic For Dummies, Author: Jacob Cordeiro
Title: Introduction to Game Systems Design, Author: Dax Gazaway
Title: Unity in Action: Multiplatform game development in C#, Author: Joe Hocking
Title: Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design, Author: KC Collins
Title: Racing the Beam: The Atari Video Computer System, Author: Nick Montfort
Title: Game Development with Ren'Py: Introduction to Visual Novel Games Using Ren'Py, TyranoBuilder, and Twine, Author: Robert Ciesla
Title: Physics for Game Developers: Science, math, and code for realistic effects, Author: David M Bourg
Title: What UX is Really About: Introducing a Mindset for Great Experiences, Author: Celia Hodent
Title: Dungeon Hacks: How NetHack, Angband, and Other Rougelikes Changed the Course of Video Games, Author: David L. Craddock
Title: Enacting Platforms: Feminist Technoscience and the Unreal Engine, Author: James Malazita

Pagination Links