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Title: Video Games and Storytelling: Reading Games and Playing Books, Author: Souvik Mukherjee
Title: Unity� Virtual Reality Development with VRTK4: A No-Coding Approach to Developing Immersive VR Experiences, Games, & Apps, Author: Christopher Coutinho
Title: Unity Networking Fundamentals: Creating Multiplayer Games with Unity, Author: Sloan Kelly
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Title: Understanding Kids, Play, and Interactive Design: How to Create Games Children Love, Author: Mark Schlichting
Title: Understanding Game Scoring: The Evolution of Compositional Practice for and through Gaming, Author: Mack Enns
Title: Understanding CATIA: A Tutorial Approach, Author: Kaushik Kumar
Title: Timing for Animation, 40th Anniversary Edition, Author: Harold Whitaker
Title: The Rhetoric of Videogames as Embodied Practice: Procedural Habits, Author: Steve Holmes
Title: The PC Graphics Handbook, Author: Julio Sanchez
Title: The Ludotronics Game Design Methodology: From First Ideas to Spectacular Pitches and Proposals, Author: J. Martin
Title: The Global Politics of Artificial Intelligence, Author: Maurizio Tinnirello
Title: The GameMaker Standard, Author: David Vinciguerra
Title: The Game Writing Guide: Get Your Dream Job and Keep It, Author: Anna Megill
Title: The Cloud Computing Book: The Future of Computing Explained, Author: Douglas Comer

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