Title: The WoW Diary: A Journal of Computer Game Development [Second Edition], Author: John Staats
Title: Games User Research, Author: Anders Drachen
Title: 3D Math Primer for Graphics and Game Development / Edition 2, Author: Fletcher Dunn
Title: Real-Time Collision Detection / Edition 1, Author: Christer Ericson
Title: Consumer Health Informatics: Enabling Digital Health for Everyone, Author: Catherine Arnott Smith
Title: Procedural Generation in Game Design / Edition 1, Author: Tanya Short
Title: Branching Story, Unlocked Dialogue: Designing and Writing Visual Novels, Author: Toiya Kristen Finley
Title: Building a Game Pitch: How to Bottle Lightning, Author: Arran Topalian
Title: Michel Ocelot: A World of Animated Images, Author: Laura Buono
Title: The Rise of the Roguelite: Inside a Gaming Phenomenon, Author: James Cartlidge
Title: RNA-seq Data Analysis: A Practical Approach / Edition 1, Author: Eija Korpelainen
Title: Delaunay Mesh Generation / Edition 1, Author: Siu-Wing Cheng
Title: Game Audio Programming 2: Principles and Practices / Edition 1, Author: Guy Somberg
Title: The Metal Gear Solid Series: Critical Essays and New Perspectives, Author: Steven Kielich
Title: 50 Years of Text Games: From Oregon Trail to AI Dungeon, Author: Aaron a Reed
Title: Machine Learning in Medicine, Author: Ayman El-Baz
Title: World Design for 2D Action-Adventures, Author: Christopher W. Totten
Title: Game Balance, Author: Ian Schreiber
Title: Introduction to C++ Programming and Graphics / Edition 1, Author: Constantine Pozrikidis
Title: Rigging for Games: A Primer for Technical Artists Using Maya and Python, Author: Eyal Assaf

Pagination Links