Title: Using Computers Games across the Curriculum, Author: Karen Anderson
Title: Effective Digital Learning Environments, Author: Jo Williamson
Title: Technology Coordinator's Handbook, Third Edition, Author: Doug Hearrington
Title: Digital Citizenship in Schools, 3rd Edition, Author: Mike Ribble
Title: Connected Gaming: What Making Video Games Can Teach Us about Learning and Literacy, Author: Yasmin B. Kafai
Title: Facilitating Intergroup Dialogues: Bridging Differences, Catalyzing Change, Author: Kelly E. Maxwell
Title: The Charisma Machine: The Life, Death, and Legacy of One Laptop per Child, Author: Morgan G. Ames
Title: Constructing an Online Professional Learning Network for School Unity and Student Achievement, Author: Robin C. Thompson
Title: Cyber Law: Maximizing Safety and Minimizing Risk in Classrooms / Edition 1, Author: Aimee M. Bissonette
Title: Teaching in Blended Learning Environments: Creating and Sustaining Communities of Inquiry, Author: Norman D. Vaughan
Title: No Fear Coding, Author: Heidi Williams
Explore Series
Title: Level Up Your Classroom: The Quest to Gamify Your Lessons and Engage Your Students, Author: Jonathan Cassie
Title: Phenomenal Teacher Journal, Author: Melonie G. Morrow
Title: The 1:1 Roadmap: Setting the Course for Innovation in Education, Author: Andrew P. Marcinek
Title: Deeper Learning With QR Codes and Augmented Reality: A Scannable Solution for Your Classroom, Author: Monica Burns
Title: Teaching Outside the Lines: Developing Creativity in Every Learner, Author: Douglas A. Johnson
Title: Time for Learning: Top 10 Reasons Why Flipping the Classroom Can Change Education, Author: Kathleen P. L. Fulton
Title: Cultivating Communication in the Classroom: Future-Ready Skills for Secondary Students, Author: Lisa Ann Johnson
Title: How Do You Make Apps?, Author: John Pownall
Title: Computational Thinking and Coding for Every Student: The Teacher's Getting-Started Guide, Author: Jane Krauss

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