Advanced Virtual Reality: Concepts and Applications
Virtual reality (VR) technology utilizes advanced computer technologies to create interactive and realistic environments, providing users with immersive 3D visual experiences beyond traditional computer interfaces. This book delves into the fundamental concepts and applications of VR, covering topics such as virtual reality tools, immersive experiences, product design, brain imaging studies, and educational tools. By compiling chapters that discuss vital concepts in the field, including evaluation methods, games, mobile VR, digital factories, and diagnostic radiology, it offers a comprehensive overview of the diverse applications of VR technology. With insights into technological advancements and future implications across various subfields, the book serves as an essential guide for graduates and postgraduates in software engineering, educational technology research, and information systems. Whether exploring entertainment, education, engineering, or medicine, this book provides valuable insights into the evolving landscape of virtual reality technology and its potential impact on diverse industries
1146247037
Advanced Virtual Reality: Concepts and Applications
Virtual reality (VR) technology utilizes advanced computer technologies to create interactive and realistic environments, providing users with immersive 3D visual experiences beyond traditional computer interfaces. This book delves into the fundamental concepts and applications of VR, covering topics such as virtual reality tools, immersive experiences, product design, brain imaging studies, and educational tools. By compiling chapters that discuss vital concepts in the field, including evaluation methods, games, mobile VR, digital factories, and diagnostic radiology, it offers a comprehensive overview of the diverse applications of VR technology. With insights into technological advancements and future implications across various subfields, the book serves as an essential guide for graduates and postgraduates in software engineering, educational technology research, and information systems. Whether exploring entertainment, education, engineering, or medicine, this book provides valuable insights into the evolving landscape of virtual reality technology and its potential impact on diverse industries
299.99 In Stock
Advanced Virtual Reality: Concepts and Applications

Advanced Virtual Reality: Concepts and Applications

by Benedict Thornburg
Advanced Virtual Reality: Concepts and Applications

Advanced Virtual Reality: Concepts and Applications

by Benedict Thornburg

eBook

$299.99 

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Overview

Virtual reality (VR) technology utilizes advanced computer technologies to create interactive and realistic environments, providing users with immersive 3D visual experiences beyond traditional computer interfaces. This book delves into the fundamental concepts and applications of VR, covering topics such as virtual reality tools, immersive experiences, product design, brain imaging studies, and educational tools. By compiling chapters that discuss vital concepts in the field, including evaluation methods, games, mobile VR, digital factories, and diagnostic radiology, it offers a comprehensive overview of the diverse applications of VR technology. With insights into technological advancements and future implications across various subfields, the book serves as an essential guide for graduates and postgraduates in software engineering, educational technology research, and information systems. Whether exploring entertainment, education, engineering, or medicine, this book provides valuable insights into the evolving landscape of virtual reality technology and its potential impact on diverse industries

Product Details

ISBN-13: 9781839371103
Publisher: Arts & Science Academic Publishing
Publication date: 06/30/2022
Sold by: Barnes & Noble
Format: eBook
Pages: 274
File size: 9 MB

About the Author

Benedict Thornburg pursued his Masters in Multimedia from Technological University, Selangor. He is a Visiting Professor at Technical Institute, Bangkok. He has been the recipient of two awards for his research work in the field of virtual reality headset and virtual reality simulators. Thornburg has also been an invited speaker at various international conferences on virtual reality. He has travelled and lectured extensively through Europe and United States primarily for higher education. He has written several articles and research papers on virtual reality.
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