Beginning Programming in 24 Hours, Sams Teach Yourself (Barnes & Noble Exclusive Edition)

Beginning Programming in 24 Hours, Sams Teach Yourself (Barnes & Noble Exclusive Edition)

Beginning Programming in 24 Hours, Sams Teach Yourself (Barnes & Noble Exclusive Edition)

Beginning Programming in 24 Hours, Sams Teach Yourself (Barnes & Noble Exclusive Edition)

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Overview

This Barnes & Noble custom edition contains an exclusive chapter on 'Taking Your Python to the Real World' — understanding the difference between Python 2 and Python 3, exploring and adding Python libraries, data analysis with Python, introducing Object-Oriented Python, and finding a Python job.


Sams Teach Yourself Beginning Programming in 24 Hours (Barnes & Nobles Exclusive) explains the basics of programming in the successful 24 Hours format. The book's examples are easily readable and understandable by even those with no previous exposure to programming.


This book covers the absolute basics of programming: Why program? What tools to use? How does a program tell the computer what to do? Readers will learn how to program the computer and will explore some of the most popular programming languages in use. This book will introduce the reader to common programming fundamentals using Python and progress to provide an overview of other common programming languages and their uses.


Product Details

ISBN-13: 9780135937549
Publisher: Sams
Publication date: 12/25/2019
Series: Sams Teach Yourself Series
Edition description: B&N Exclusive Edition
Pages: 448
Sales rank: 1,085,660
Product dimensions: 7.00(w) x 9.00(h) x 1.00(d)

About the Author

Greg Perry has written more than 45 books including many bestsellers. He has been a programmer, trainer, and speaker for more than 20 years. Greg was a professor of computer science at Tulsa Junior College teaching advanced programming courses. He also lectures at programming conferences across the country and is fluent in 9 computer languages.

Table of Contents


Part I - Start Programming Today

1 Hands-On Programming
2 Process and Techniques
3 Designing a Program
4 Getting Input and Displaying Output
5 Data Processing with Numbers and Words
6 Controlling Your Program
7 Debugging Tools



Part II - Programming Fundamentals

8 Structured Techniques
9 Programming Algorithms
10 Having Fun
11 Advanced Programming



Part III - Object-Oriented Programming

12 What is an Object?
13 Anatomy of a Class
14 Methods and More
15 Inheritance



Part IV - Other Programming Languages

16 HTML5 and CSS3
17 Scripting with PHP
18 Programming with C and C++
19 Java Everywhere
20 Programming with Visual Basic
21 Microsoft .NET



Part V - The Business of Programming

22 How Companies Program
23 Distributing Applications
24 The Future of Programming



Appendixes


A Glossary
B Quiz Answers
C ASCII Table

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