Title: Fluid Simulation for Computer Graphics, Author: Robert Bridson
Title: An Invitation to 3-D Vision, Author: Yi Ma
Title: Non-Photorealistic Rendering, Author: Bruce Gooch
Title: Maya Manual, Author: Daniel Lavender
Title: Practical Algorithms for 3D Computer Graphics, Author: R. Stuart Ferguson
Title: COLLADA: Sailing the Gulf of 3D Digital Content Creation, Author: Remi Arnaud
Title: Real World modo: The Authorized Guide: In the Trenches with modo, Author: Wes McDermott
Title: Digital Holography and Three-Dimensional Display: Principles and Applications, Author: Ting-Chung Poon
Title: Digital Sculpting with Mudbox: Essential Tools and Techniques for Artists, Author: Mike de la Flor
Title: Three-Dimensional Modeling with Geoscientific Information Systems, Author: A.K. Turner
Title: Foundations of 3D Computer Graphics, Author: Steven J. Gortler
Title: Microstereolithography and other Fabrication Techniques for 3D MEMS, Author: Vijay K. Varadan
Title: Collision Detection in Interactive 3D Environments, Author: Gino van den Bergen
Title: Design Energy Simulation for Architects: Guide to 3D Graphics, Author: Kjell Anderson
Title: Tradigital Blender: A CG Animator's Guide to Applying the Classical Principles of Animation, Author: Roland Hess
Title: Test Drive Blender: A Starter Manual for New Users, Author: John M. Blain
Title: Spatial Data Modelling for 3D GIS, Author: Alias Abdul-Rahman
Title: Flash 3D: Animation, Interactivity, and Games, Author: Jim Ver Hague
Title: Interaction Design for 3D User Interfaces: The World of Modern Input Devices for Research, Applications, and Game Development, Author: Francisco R. Ortega
Title: Pro OGRE 3D Programming, Author: Gregory Junker

Pagination Links