Title: How to Cheat in Maya 2012: Tools and Techniques for Character Animation, Author: Eric Luhta
Title: Design Energy Simulation for Architects: Guide to 3D Graphics, Author: Kjell Anderson
Title: Advanced Techniques for Assessment Surface Topography: Development of a Basis for 3D Surface Texture Standards Surfstand, Author: Liam Blunt
Title: Test Drive Blender: A Starter Manual for New Users, Author: John M. Blain
Title: No-Code Video Game Development Using Unity and Playmaker, Author: Michael Kelley
Title: Real-Time Shader Programming, Author: Ron Fosner
Explore Series
Title: Beginning Blender: Open Source 3D Modeling, Animation, and Game Design, Author: Lance Flavell
Title: Non-Photorealistic Computer Graphics: Modeling, Rendering, and Animation, Author: Thomas Strothotte
Title: Photoshop 3D for Animators, Author: Rafiq Elmansy
Title: Mastering AutoCAD Civil 3D 2013, Author: Louisa Holland
Title: LIGHTWAVE V9 LIGHTING (W/CD): ., Author: Nicholas Boughen
Title: Fluid Simulation for Computer Graphics, Author: Robert Bridson
Title: Physically Based Rendering: From Theory to Implementation, Author: Matt Pharr
Title: Large-scale 3D Data Integration: Challenges and Opportunities, Author: Sisi Zlatanova
Title: 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics, Author: David Eberly
Title: Three-Dimensional Imaging, Visualization, and Display, Author: Bahram Javidi
Title: Three Dimensional Applications In GIS, Author: Jonathan Raper
Title: AutoCAD 2016: 3D Modeling, Author: Munir Hamad
Title: Adobe Animate CC Classroom in a Book, Author: Russell Chun
Title: 3D Game Environments: Create Professional 3D Game Worlds, Author: Luke Ahearn

Pagination Links