Title: Mastering AutoCAD Civil 3D 2013, Author: Louisa Holland
Title: Adobe Animate CC Classroom in a Book, Author: Russell Chun
Title: Multiprocessor Methods for Computer Graphics Rendering, Author: Scott Whitman
Title: Large-scale 3D Data Integration: Challenges and Opportunities, Author: Sisi Zlatanova
Title: Distributed Virtual Worlds: Foundations and Implementation Techniques Using VRML, Java, and CORBA, Author: Stephan Diehl
Title: Physically Based Rendering: From Theory to Implementation, Author: Matt Pharr
Title: Three Dimensional Applications In GIS, Author: Jonathan Raper
Title: 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics, Author: David Eberly
Title: Cinema 4D 11 Workshop, Author: Arndt von Koenigsmarck
Title: ESSENTIAL ZBRUSH: ., Author: Wayne Robson
Title: Real World modo: The Authorized Guide: In the Trenches with modo, Author: Wes McDermott
Title: 3ds Max Design Architectural Visualization: For Intermediate Users, Author: Brian L. Smith
Title: 3D Motion Graphics for 2D Artists: Conquering the Third Dimension, Author: Bill Byrne
Title: 3D Game Engine Architecture: Engineering Real-Time Applications with Wild Magic, Author: David Eberly
Title: 3D Computer Graphics: A Mathematical Introduction with OpenGL, Author: Samuel R. Buss
Title: Practical Algorithms for 3D Computer Graphics, Author: R. Stuart Ferguson
Title: 3D Game Environments: Create Professional 3D Game Worlds, Author: Luke Ahearn
Title: Advanced Techniques for Assessment Surface Topography: Development of a Basis for 3D Surface Texture Standards Surfstand, Author: Liam Blunt
Title: Real-Time Shading, Author: Marc Olano
Title: Interaction Design for 3D User Interfaces: The World of Modern Input Devices for Research, Applications, and Game Development, Author: Francisco R. Ortega

Pagination Links