Title: Poly-Modeling with 3ds Max: Thinking Outside of the Box, Author: Todd Daniele
Title: Adobe Captivate 3: The Definitive Guide: The Definitive Guide, Author: Brenda Huettner
Title: Fluid Simulation for Computer Graphics, Author: Robert Bridson
Title: Ecologies of Internet Video: Beyond YouTube, Author: John Hondros
Title: Digital Lighting and Rendering, Author: Jeremy Birn
Title: Real World modo: The Authorized Guide: In the Trenches with modo, Author: Wes McDermott
Title: A Moving Subject, Author: Giannalberto Bendazzi
Explore Series
Title: Computer Animation: Algorithms and Techniques, Author: Rick Parent Ph.D.
Title: Plug-in to After Effects: Third Party Plug-in Mastery, Author: Michele Yamazaki
Title: AI for Games and Animation: A Cognitive Modeling Approach, Author: John David Funge
Title: OpenCL Programming Guide, Author: Aaftab Munshi
Title: Beginning Blender: Open Source 3D Modeling, Animation, and Game Design, Author: Lance Flavell
Title: Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques, Author: Jason Patnode
Title: Tradigital Blender: A CG Animator's Guide to Applying the Classic Principles of Animation, Author: Roland Hess
Title: Face It: A Visual Reference for Multi-Ethnic Facial Modeling, Author: Patricia Beckmann-Wells
Title: Lighting for Animation: The Art of Visual Storytelling, Author: Jasmine Katatikarn
Title: Foundations of Physically Based Modeling and Animation, Author: Donald House
Title: Beyond Photoshop: Advanced techniques integrating Photoshop with Illustrator, Poser, Painter, Cinema 4D and ZBrush, Author: Derek Lea
Title: Test Drive Blender: A Starter Manual for New Users, Author: John M. Blain
Title: Digital Mayhem 3D Landscape Techniques: Where Inspiration, Techniques and Digital Art meet, Author: Duncan Evans

Pagination Links