Title: Sketching for Animation: Developing Ideas, Characters and Layouts in Your Sketchbook, Author: Peter Parr
Title: Adobe Animate CC Classroom in a Book / Edition 1, Author: Russell Chun
Title: Blender Foundations: The Essential Guide to Learning Blender 2.5 / Edition 1, Author: Roland Hess
Title: Face It: A Visual Reference for Multi-Ethnic Facial Modeling, Author: Patricia Beckmann-Wells
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Title: The Art of 3D Computer Animation and Effects / Edition 4, Author: Isaac V. Kerlow
Title: Elemental Magic: The Art of Special Effects Animation / Edition 1, Author: Joseph Gilland
Title: Fluid Simulation for Computer Graphics, Author: Robert Bridson
Title: Poly-Modeling with 3ds Max: Thinking Outside of the Box, Author: Todd Daniele
Title: Creating Personalities for Synthetic Actors: Towards Autonomous Personality Agents, Author: Robert Trappl
Title: Video-Based Rendering, Author: Marcus A. Magnor
Title: How to Cheat in Adobe Animate CC, Author: Myra Ferguson
Title: Blender 3D Basics, Author: Gordon Fisher
Title: Exploring physics with computer animation and PhysGL, Author: T J Bensky
Title: Real World modo: The Authorized Guide: In the Trenches with modo, Author: Wes McDermott
Title: Geometric Algebra: An Algebraic System for Computer Games and Animation, Author: John A. Vince
Title: Foundations of Physically Based Modeling and Animation / Edition 1, Author: Donald House
Title: Story Structure and Development: A Guide for Animators, VFX Artists, Game Designers, and Virtual Reality, Author: Craig Caldwell
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Title: Tony White's Animator's Notebook: Personal Observations on the Principles of Movement, Author: Tony White

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