Title: 3D-Schach: Die Zukunft des Schach-Spiels, Author: Pieter Van Buuren
Title: Amstrad Games Book: Cpc464 & Cpc664, Author: Kevin Bergin
Title: Building HTML5 Games with ImpactJS: An Introduction On HTML5 Game Development, Author: Jesse Freeman
Title: C++ for Beginners: Step-By-Step Guide to C++ Programming from Basics to Advanced, Author: Robert Anderson
Title: C++: C++ Performance Coding, Author: Andy Vickler
Title: C16 Machine Language for the Absolute Beginner, Author: Melbourne House
Title: Code Club Book of Scratch, Author: Rik Cross
Title: Coding Projects in Scratch: A Step-by-Step Visual Guide to Coding Your Own Animations, Games, Simulations, a, Author: Jon Woodcock
Title: Commodore 64 Games Book 2, Author: Gregg Barnett
Title: Computer Programming The Doctrine: An introduction to the language of computer programming. From user-friendly HTML to the more advanced Python. C, C++, C#, Coding, Rasberry PI and Black Hat Hacking, Author: Adesh Silva
Title: Crafting Games with Python: From Basics to Brilliance, Author: Jarrel E
Title: Desarrollo de Videojuegos. Un enfoque Pr�ctico.: Volumen 1. Arquitectura del Motor, Author: Cleto Martin
Title: Desarrollo de Videojuegos. Un enfoque Pr�ctico.: Volumen 2. Programaci�n Gr�fica, Author: Javier Albusac
Title: Desarrollo de Videojuegos. Un enfoque pr�ctico.: Volumen 3. T�cnicas Avanzadas, Author: Sergio Perez
Title: Desarrollo de Videojuegos. Un enfoque Pr�ctico.: Volumen 4. Desarrollo de Componentes, Author: Javier a Albusac
Title: Development and Deployment of Multiplayer Online Games, Vol. II: DIY, (Re)Actors, Client Arch., Unity/UE4/ Lumberyard/Urho3D, Author: Sergey Ignatchenko
Title: Game Design: How to Create Video and Tabletop Games, Start to Finish, Author: Lewis Pulsipher
Title: Getting started with Conitec's 3D gamestudio: Step by Step Training Guide for Conitec's 3D gamestudio World Editor Software, Author: John Cook
Title: How Games Move Us: Emotion by Design, Author: Katherine Isbister
Title: How To Be A Games User Researcher: Run better playtests, reveal usability and UX issues, and make videogames better, Author: Steve Bromley

Pagination Links