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Title: Game Design Workshop: A Playcentric Approach to Creating Innovative Games, Author: Tracy Fullerton
Title: The WoW Diary: A Journal of Computer Game Development [Second Edition], Author: John Staats
Title: Game Feel: A Game Designer's Guide to Virtual Sensation, Author: Steve Swink
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Title: Animation Craft: For 3D and 2D Animators, Author: Jonathan Annand
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Title: Timing for Animation, 40th Anniversary Edition, Author: Harold Whitaker
Title: The Fundamentals of Tabletop Miniatures Game Design: A Designer's Handbook, Author: Glenn Ford
Title: Creating High-Quality Vegetation for Games, Author: Chico Spans
Title: The Game Narrative Toolbox, Author: Tobias Heussner
Title: Animation Masterclasses: From Pencils to Pixels: A Complete Course in Animation & Production, Author: Tony White
Title: Running a Successful Live Service Game: Live Outside of Game Updates, Author: Sergei Vasiuk
Title: Game Programming with Unity and C#: A Complete Beginner's Guide, Author: Casey Hardman
Title: Unity 6 Game Development with C# Scripting: Leverage C# scripting in Unity to create immersive games and VR experiences, Author: Lem Apperson
Title: Consumer Health Informatics: Enabling Digital Health for Everyone, Author: Catherine Arnott Smith
Title: Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#, Author: Jeremy Gibson Bond
Title: Apple Game Frameworks and Technologies: Build 2D Games with SpriteKit & Swift, Author: Tammy Coron
Title: Rules of Play: Game Design Fundamentals, Author: Katie Salen

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