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Title: The Game Narrative Toolbox, Author: Tobias Heussner
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Title: MonoGame Mastery: Build a Multi-Platform 2D Game and Reusable Game Engine, Author: Jarred Capellman
Title: Game Development with MonoGame: Build a 2D Game Using Your Own Reusable and Performant Game Engine, Author: Louis Salin
Title: Introduction to Video Game Engine Development: Learn to Design, Implement, and Use a Cross-Platform 2D Game Engine, Author: Victor G Brusca
Title: Real-Time Collision Detection, Author: Christer Ericson
Title: The Game Writing Guide: Get Your Dream Job and Keep It, Author: Anna Megill
Title: Learn to Implement Games with Code, Author: John M. Quick
Title: Advanced Multiplayer Game Development with Ureal Engine 5: A Comprehensive Guide to C++ Scripting, Author: Vladimir Kiselev
Title: World War Two Simulated: Digital Games and Reconfigurations of the Past, Author: Curtis D. Carbonell
Title: Digital Storytelling: A Creator's Guide to Interactive Entertainment, Volume I, Author: Carolyn Handler Miller
Title: Roadmap to Greener Computing, Author: Raoul-Abelin Choumin Nguemaleu
Title: Moving from Unity to Godot: An In-Depth Handbook to Godot for Unity Users, Author: Alan Thorn
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Title: The Tao of Computing, Author: Henry M. Walker
Explore Series
Title: How to Make a Game: Go From Idea to Publication Avoiding the Common Pitfalls Along the Way, Author: Minhaz-Us-Salakeen Fahme
Title: Character Development and Storytelling for Games, Author: Lee Sheldon
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