Title: 3D Game Textures: Create Professional Game Art Using Photoshop, Author: Luke Ahearn
Title: The Game Narrative Toolbox, Author: Tobias Heussner
Title: Multiplayer Game Programming: Architecting Networked Games, Author: Josh Glazer
Title: MonoGame Mastery: Build a Multi-Platform 2D Game and Reusable Game Engine, Author: Jarred Capellman
Title: Game Development with MonoGame: Build a 2D Game Using Your Own Reusable and Performant Game Engine, Author: Louis Salin
Title: 3D Modeling & Animation: A Primer, Author: Magesh Chandramouli
Title: The Naked Android: Synthetic Socialness and the Human Gaze, Author: Julie Carpenter
Title: A Simple Guide to Technology and Analytics, Author: Brian J. Evans
Title: The Game Design Toolbox, Author: Martin Annander
Title: Unity� Virtual Reality Development with VRTK4: A No-Coding Approach to Developing Immersive VR Experiences, Games, & Apps, Author: Christopher Coutinho
Title: Understanding Kids, Play, and Interactive Design: How to Create Games Children Love, Author: Mark Schlichting
Title: Game Programming with Unity and C#: A Complete Beginner's Guide, Author: Casey Hardman
Title: Game AI Uncovered: Volume One, Author: Paul Roberts
Title: Secure Development for Mobile Apps: How to Design and Code Secure Mobile Applications with PHP and JavaScript, Author: J. D. Glaser
Title: 3ds Max 8 Essentials: Autodesk Media and Entertainment Courseware, Author: Autodesk
Title: Creating High-Quality Vegetation for Games, Author: Chico Spans
Title: Game Design Deep Dive: Metroidvania, Author: Joshua Bycer
Explore Series
Title: Interactive Storytelling for Video Games: A Player-Centered Approach to Creating Memorable Characters and Stories, Author: Josiah Lebowitz
Title: Game Economy Design: Metagame, Monetization and Live Operations, Author: Charlie Czerkawski
Title: Fundamental Level Design and Analysis: A to B, Author: Michael Beardwood

Pagination Links