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Title: 100 Greatest Video Game Characters, Author: Jaime Banks
Title: 100 Greatest Video Game Franchises, Author: Robert Mejia
Title: >Assassin's Creed< in the Classroom: History's Playground or a Stab in the Dark?, Author: Erik Champion
Title: A Complete Guide to Character Rigging for Games Using Blender, Author: Armin Halac
Title: A Guide to Movie Based Video Games, 2001 Onwards, Author: Christopher Carton
Title: A Guide to Movie Based Video Games: 1982-2000, Author: Christopher Carton
Title: Anatomy of Game Design, Author: Tom Smith
Title: Asian Histories and Heritages in Video Games, Author: Yowei Kang
Title: Avatars at Work and Play: Collaboration and Interaction in Shared Virtual Environments, Author: Ralph Schroeder
Title: Blogs, Wikipedia, Second Life, and Beyond: From Production to Produsage, Author: Axel Bruns
Title: Brands and Gaming: The Computer Gaming Phenomenon and its Impact on Brands and Businesses, Author: D. Nichols
Title: Bringing History to Life: Teaching Fact and Fiction, Author: Marc-André Éthier
Title: Casual Game Design: Designing Play for the Gamer in ALL of Us, Author: Gregory Trefry
Title: Central and Eastern European Histories and Heritages in Video Games, Author: Michal Mochocki
Title: Collaborative Worldbuilding for Video Games, Author: Kaitlin Tremblay
Title: Computer Assisted Exercises and Training: A Reference Guide, Author: Erdal Cayirci
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Title: Deep Blue: An Artificial Intelligence Milestone, Author: Monty Newborn

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