Title: Game Feel: A Game Designer's Guide to Virtual Sensation / Edition 1, Author: Steve Swink
Title: The Meaning of Video Games: Gaming and Textual Strategies / Edition 1, Author: Steven E. Jones
Title: Information Seeking in Electronic Environments / Edition 1, Author: Gary Marchionini
Title: Gift of Fire, A: Social, Legal, and Ethical Issues for Computing Technology / Edition 5, Author: Sara Baase
Title: Digital Literacy: A Primer on Media, Identity, and the Evolution of Technology / Edition 1, Author: Susan Wiesinger
Title: Persuasive Technology: Using Computers to Change What We Think and Do / Edition 1, Author: B.J. Fogg
Title: Decision and Control: The Meaning of Operational Research and Management Cybernetics / Edition 1, Author: Stafford Beer
Title: Designing the User Interface: Strategies for Effective Human-Computer Interaction / Edition 6, Author: Ben Shneiderman
Title: Voice User Interface Design / Edition 1, Author: James Giangola
Title: Computer Ethics and Professional Responsibility / Edition 1, Author: Terrell Ward Bynum
Title: The Control Revolution: Technological and Economic Origins of the Information Society / Edition 1, Author: James R. Beniger
Title: Ethics and the Future of Spying: Technology, National Security and Intelligence Collection / Edition 1, Author: Jai Galliott
Title: Platform for Change / Edition 1, Author: Stafford Beer
Title: Fundamentals of NeuroIS: Information Systems and the Brain, Author: Renï Riedl
Title: Social Media Freaks: Digital Identity in the Network Society / Edition 1, Author: Dustin Kidd
Title: Crypto Anarchy, Cyberstates, and Pirate Utopias, Author: Peter Ludlow
Title: Data-Driven Storytelling / Edition 1, Author: Nathalie Henry Riche
Title: Digital Memory Studies: Media Pasts in Transition / Edition 1, Author: Andrew Hoskins
Title: Unified Discourse Analysis: Language, Reality, Virtual Worlds and Video Games / Edition 1, Author: James Paul Gee
Title: Game Analytics: Maximizing the Value of Player Data, Author: Magy Seif El-Nasr

Pagination Links