Title: Real-Time Shading / Edition 1, Author: Marc Olano
Title: Large-scale 3D Data Integration: Challenges and Opportunities / Edition 1, Author: Sisi Zlatanova
Title: An Integrated Introduction to Computer Graphics and Geometric Modeling / Edition 1, Author: Ronald Goldman
Title: Adobe Animate CC Classroom in a Book / Edition 1, Author: Russell Chun
Title: 2D to VR with Unity5 and Google Cardboard / Edition 1, Author: Roberto Dillon
Title: Up and Running with AutoCAD 2017: 2D and 3D Drawing and Modeling, Author: Elliot J. Gindis
Title: Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing / Edition 1, Author: Jere Miles
Title: No-Code Video Game Development Using Unity and Playmaker / Edition 1, Author: Michael Kelley
Title: Mastering AutoCAD Civil 3D 2016: Autodesk Official Press / Edition 1, Author: Cyndy Davenport
Title: Autodesk 3ds Max 2016 Essentials / Edition 1, Author: Dariush Derakhshani
Title: AutoCAD Civil 3D 2016 Essentials: Autodesk Official Press / Edition 1, Author: Eric Chappell
Title: 3-D Shape Estimation and Image Restoration: Exploiting Defocus and Motion-Blur / Edition 1, Author: Paolo Favaro
Title: How to Cheat in Maya 2012: Tools and Techniques for Character Animation / Edition 1, Author: Eric Luhta
Title: Distributed Virtual Worlds: Foundations and Implementation Techniques Using VRML, Java, and CORBA / Edition 1, Author: Stephan Diehl
Title: 3D Geo-Information Sciences / Edition 1, Author: Jiyeong Lee
Title: Production Rendering: Design and Implementation / Edition 1, Author: Ian Stephenson
Title: Digital Holography and Three-Dimensional Display: Principles and Applications / Edition 1, Author: Ting-Chung Poon
Title: Blender Foundations: The Essential Guide to Learning Blender 2.5 / Edition 1, Author: Roland Hess
Title: Digital Sculpting with Mudbox: Essential Tools and Techniques for Artists / Edition 1, Author: Mike de la Flor
Title: How to Cheat in Maya 2010: Tools and Techniques for the Maya Animator / Edition 1, Author: Eric Luhta

Pagination Links