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Title: Foundation 3ds Max 8 Architectural Visualization / Edition 1, Author: Brian L. Smith
Title: Distributed Virtual Worlds: Foundations and Implementation Techniques Using VRML, Java, and CORBA / Edition 1, Author: Stephan Diehl
Title: Pro OGRE 3D Programming / Edition 1, Author: Gregory Junker
Title: Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs / Edition 1, Author: Andrew Davison
Title: Principles of Three-Dimensional Computer Animation / Edition 3, Author: Michael O'Rourke
Title: Foundations of 3D Computer Graphics, Author: Steven J. Gortler
Title: 3-D Shape Estimation and Image Restoration: Exploiting Defocus and Motion-Blur / Edition 1, Author: Paolo Favaro
Title: Non-Photorealistic Rendering / Edition 1, Author: Bruce Gooch
Title: An Invitation to 3-D Vision / Edition 1, Author: Yi Ma
Title: Three-Dimensional Imaging, Visualization, and Display / Edition 1, Author: Bahram Javidi
Title: Production Rendering: Design and Implementation / Edition 1, Author: Ian Stephenson
Title: Segmentation and Recovery of Superquadrics / Edition 1, Author: Ales Jaklic
Title: 3D Game Environments: Create Professional 3D Game Worlds / Edition 2, Author: Luke Ahearn
Title: Collision Detection in Interactive 3D Environments / Edition 1, Author: Gino van den Bergen
Title: Interaction Design for 3D User Interfaces: The World of Modern Input Devices for Research, Applications, and Game Development / Edition 1, Author: Francisco R. Ortega
Title: Geometric Tools for Computer Graphics / Edition 1, Author: Philip Schneider
Title: 3D Computer Graphics: A Mathematical Introduction with OpenGL / Edition 1, Author: Samuel R. Buss
Title: An Integrated Introduction to Computer Graphics and Geometric Modeling / Edition 1, Author: Ronald Goldman
Title: Interactive Web-Based Virtual Reality with Java 3D, Author: Chi Chung Ko

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