Title: The Visual Display of Quantitative Information / Edition 2, Author: Edward R. Tufte
Title: Signage and Wayfinding Design: A Complete Guide to Creating Environmental Graphic Design Systems / Edition 2, Author: Chris Calori
Title: Video Game Law: Everything you need to know about Legal and Business Issues in the Game Industry / Edition 1, Author: S. Gregory Boyd
Title: The Art of Game Design: A Book of Lenses, Third Edition / Edition 3, Author: Jesse Schell
Title: 3D Math Primer for Graphics and Game Development / Edition 2, Author: Fletcher Dunn
Title: Rules of Play: Game Design Fundamentals / Edition 1, Author: Katie Salen
Title: Geometric Tools for Computer Graphics / Edition 1, Author: Philip Schneider
Title: Computer Graphics: Principles and Practice / Edition 3, Author: John Hughes
Title: Mobile Robotics: Mathematics, Models, and Methods, Author: Alonzo Kelly
Title: Visual Thinking in Mathematics, Author: Marcus Giaquinto
Title: AutoCAD and Its Applications Basics 2014 / Edition 21, Author: Terence M. Shumaker
Title: RGB-D Image Analysis and Processing, Author: Paul L. Rosin
Title: Computer Vision in Sports, Author: Thomas B. Moeslund
Title: Game AI Pro 3: Collected Wisdom of Game AI Professionals / Edition 1, Author: Steve Rabin
Title: Computer Graphics for Java Programmers / Edition 3, Author: Leen Ammeraal
Title: Computational Diffusion MRI: MICCAI Workshop, Athens, Greece, October 2016, Author: Andrea Fuster
Title: Machine Learning: A Bayesian and Optimization Perspective / Edition 2, Author: Sergios Theodoridis
Title: Face Geometry and Appearance Modeling: Concepts and Applications, Author: Zicheng Liu
Title: Computer Vision: Models, Learning, and Inference, Author: Simon J. D. Prince
Title: Procedural Storytelling in Game Design / Edition 1, Author: Tanya X. Short

Pagination Links