Title: The Game Production Toolbox / Edition 1, Author: Heather Chandler
Title: Beginning GIMP: From Novice to Professional / Edition 2, Author: Akkana Peck
Title: Game AI Pro 360: Guide to Movement and Pathfinding / Edition 1, Author: Steve Rabin
Title: GDI+ Programming in C# and VB .NET / Edition 1, Author: Nick Symmonds
Title: Narrative Design: The Craft of Writing for Games / Edition 1, Author: Michael Breault
Title: Interactive Visual Data Analysis / Edition 1, Author: Christian Tominski
Title: Design Paradigms: A Sourcebook for Creative Visualization / Edition 1, Author: Warren K. Wake
Title: Visual Basic Graphics Programming: Hands-On Applications and Advanced Color Development / Edition 2, Author: Rod Stephens
Title: An Introduction to Unreal Engine 4 / Edition 1, Author: Andrew Sanders
Title: Introduction to 3D Data: Modeling with ArcGIS 3D Analyst and Google Earth / Edition 1, Author: Heather Kennedy
Title: Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences / Edition 1, Author: George Kalmpourtzis
Title: 3D Game Textures: Create Professional Game Art Using Photoshop / Edition 4, Author: Luke Ahearn
Title: Production Pipeline Fundamentals for Film and Games / Edition 1, Author: Renee Dunlop
Title: Graphics and GUIs with MATLAB / Edition 3, Author: O. Thomas Holland
Title: Composition for the 21st 1/2 Century, 2 Volume set / Edition 1, Author: Thomas Paul Thesen
Title: Costume Design for Video Games: An Exploration of Historical and Fantastical Skins / Edition 1, Author: Sandy Appleoff Lyons
Title: Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing / Edition 1, Author: Jere Miles
Title: 2D to VR with Unity5 and Google Cardboard / Edition 1, Author: Roberto Dillon
Title: Models and Techniques in Computer Animation, Author: Nadia Magnenat Thalmann
Title: Designing the User Experience of Game Development Tools / Edition 1, Author: David Lightbown

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