Title: Chips Challenging Champions: Games, Computers and Artificial Intelligence, Author: J. Schaeffer
Title: Postmortems from Game Developer: Insights from the Developers of Unreal Tournament, Black & White, Age of Empire, and Other Top-Selling Games / Edition 1, Author: Austin Grossman
Title: Advanced Java Game Programming / Edition 1, Author: David Wallace Croft
Title: Game Design: Theory and Practice, Second Edition: Theory and Practice, Second Edition / Edition 2, Author: Richard Rouse III
Title: Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for Games, Film & the Web / Edition 1, Author: Jean-Marc Gauthier
Title: Physics for Game Programmers / Edition 1, Author: Grant Palmer
Title: Story and Simulations for Serious Games: Tales from the Trenches / Edition 1, Author: Nick Iuppa
Title: Game Design: From Blue Sky to Green Light / Edition 1, Author: Deborah Todd
Title: Introduction to Game Programming in C++, Author: Alan Thorn
Title: Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone / Edition 1, Author: Carol Hamer
Title: Beginning Game Development with Python and Pygame: From Novice to Professional / Edition 1, Author: Will McGugan
Title: Beginning XNA 2.0 Game Programming: From Novice to Professional / Edition 1, Author: Alexandre Santos Lobao
Title: XNA 2.0 Game Programming Recipes: A Problem-Solution Approach / Edition 1, Author: Riemer Grootjans
Title: Maya for Games: Modeling and Texturing Techniques with Maya and Mudbox / Edition 1, Author: Michael Ingrassia
Title: Game Feel: A Game Designer's Guide to Virtual Sensation / Edition 1, Author: Steve Swink
Title: Computers and Games: 6th International Conference, CG 2008 Beijing, China, September 29 - October 1, 2008. Proceedings / Edition 1, Author: H. Jaap van den Herik
Title: Game Art Complete: All-in-One: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques / Edition 1, Author: Andrew Gahan
Title: Essential CG Lighting Techniques with 3ds Max / Edition 3, Author: Darren Brooker
Title: Motion in Games: First International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008, Revised Papers / Edition 1, Author: Arjan Egges
Title: XNA 3.0 Game Programming Recipes: A Problem-Solution Approach / Edition 1, Author: Riemer Grootjans

Pagination Links