Title: Game Feel: A Game Designer's Guide to Virtual Sensation / Edition 1, Author: Steve Swink
Title: Games User Research, Author: Anders Drachen
Title: Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game / Edition 2, Author: Ian Millington
Title: Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# / Edition 3, Author: Jeremy Gibson Bond
Title: 3D Math Primer for Graphics and Game Development / Edition 2, Author: Fletcher Dunn
Title: Real-Time Collision Detection / Edition 1, Author: Christer Ericson
Title: Beginning Game Development with Python and Pygame: From Novice to Professional / Edition 1, Author: Will McGugan
Title: Aaron Marks' Complete Guide to Game Audio: For Composers, Sound Designers, Musicians, and Game Developers / Edition 3, Author: Aaron Marks
Title: Procedural Generation in Game Design / Edition 1, Author: Tanya Short
Title: Cost-Sensitive Machine Learning / Edition 1, Author: Balaji Krishnapuram
Title: Game Programming for Artists / Edition 1, Author: Jarryd Huntley
Title: Principles of Game Audio and Sound Design: Sound Design and Audio Implementation for Interactive and Immersive Media / Edition 1, Author: Jean-Luc Sinclair
Title: MMOs from the Inside Out: The History, Design, Fun, and Art of Massively-multiplayer Online Role-playing Games / Edition 1, Author: Richard A. Bartle
Title: An Introduction to Unreal Engine 4 / Edition 1, Author: Andrew Sanders
Title: Game Design Theory: A New Philosophy for Understanding Games / Edition 1, Author: Keith Burgun
Title: Guide to Cloud Computing for Business and Technology Managers: From Distributed Computing to Cloudware Applications / Edition 1, Author: Vivek Kale
Title: RNA-seq Data Analysis: A Practical Approach / Edition 1, Author: Eija Korpelainen
Title: Delaunay Mesh Generation / Edition 1, Author: Siu-Wing Cheng
Title: Reverse Design: Final Fantasy VI / Edition 1, Author: Patrick Holleman
Title: 3D Game Textures: Create Professional Game Art Using Photoshop / Edition 4, Author: Luke Ahearn

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