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Title: An Introduction to Unreal Engine 4 / Edition 1, Author: Andrew Sanders
Title: Automated Physical Database Design and Tuning / Edition 1, Author: Nicolas Bruno
Title: Beginning Game Development with Python and Pygame: From Novice to Professional / Edition 1, Author: Will McGugan
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Title: Browsers, Devices, and Fonts: A Designer's Guide to Fonts and How They Function on the Web / Edition 1, Author: Gary Rozanc
Title: Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for Games, Film & the Web / Edition 1, Author: Jean-Marc Gauthier
Title: Cancer Systems Biology / Edition 1, Author: Edwin Wang
Title: Chips Challenging Champions: Games, Computers and Artificial Intelligence, Author: J. Schaeffer
Title: Computers and Games: 6th International Conference, CG 2008 Beijing, China, September 29 - October 1, 2008. Proceedings / Edition 1, Author: H. Jaap van den Herik
Title: Cost-Sensitive Machine Learning / Edition 1, Author: Balaji Krishnapuram
Title: Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone / Edition 1, Author: Carol Hamer
Title: Design of Low-Power Coarse-Grained Reconfigurable Architectures / Edition 1, Author: Yoonjin Kim
Title: Distributed Sensor Networks: Sensor Networking and Applications (Volume Two) / Edition 2, Author: S. Sitharama Iyengar
Title: Enabling Context-Aware Web Services: Methods, Architectures, and Technologies / Edition 1, Author: Quan Z. Sheng

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