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Title: Computers and Games: 6th International Conference, CG 2008 Beijing, China, September 29 - October 1, 2008. Proceedings / Edition 1, Author: H. Jaap van den Herik
Title: Motion in Games: First International Workshop, MIG 2008, Utrecht, The Netherlands, June 14-17, 2008, Revised Papers / Edition 1, Author: Arjan Egges
Title: Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game / Edition 2, Author: Ian Millington
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Title: Distributed Sensor Networks: Sensor Networking and Applications (Volume Two) / Edition 2, Author: S. Sitharama Iyengar
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