Title: Uncertainty in Games, Author: Greg Costikyan
Title: Half-Real: Video Games between Real Rules and Fictional Worlds, Author: Jesper Juul
Title: Sams Teach Yourself Mod Development for Minecraft in 24 Hours / Edition 2, Author: Jimmy Koene
Title: Playing at the Next Level: A History of American Sega Games, Author: Ken Horowitz
Title: Shigeru Miyamoto: Super Mario Bros., Donkey Kong, The Legend of Zelda, Author: Jennifer deWinter
Title: The Video Game Debate: Unravelling the Physical, Social, and Psychological Effects of Video Games / Edition 1, Author: Rachel Kowert
Title: Videogames / Edition 2, Author: James Newman
Title: Computer Assisted Exercises and Training: A Reference Guide / Edition 1, Author: Erdal Cayirci
Title: Drama Education with Digital Technology / Edition 1, Author: Michael Anderson
Title: Understanding Digital Games / Edition 1, Author: Jason Rutter
Title: Blogs, Wikipedia, Second Life, and Beyond: From Production to Produsage / Edition 1, Author: Axel Bruns
Title: Playing with Videogames / Edition 1, Author: James Newman
Title: MMOs from the Outside In: The Massively-Multiplayer Online Role-Playing Games of Psychology, Law, Government, and Real Life / Edition 1, Author: Richard A. Bartle
Title: Videogames, Identity and Digital Subjectivity / Edition 1, Author: Rob Gallagher
Title: The Video Game Industry: Formation, Present State, and Future / Edition 1, Author: Peter Zackariasson
Title: Japanese Culture Through Videogames / Edition 1, Author: Rachael Hutchinson
Title: Understanding Digital Games / Edition 1, Author: Jason Rutter
Title: Fans and Videogames: Histories, Fandom, Archives / Edition 1, Author: Melanie Swalwell
Title: Video Games and Interactive Media: A Glimpse at New Digital Entertainment / Edition 1, Author: Stephane Natkin
Title: Deep Blue: An Artificial Intelligence Milestone / Edition 1, Author: Monty Newborn

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