Essential CG Lighting Techniques with 3ds Max / Edition 3

Essential CG Lighting Techniques with 3ds Max / Edition 3

by Darren Brooker
ISBN-10:
024052117X
ISBN-13:
9780240521176
Pub. Date:
11/07/2008
Publisher:
Taylor & Francis
ISBN-10:
024052117X
ISBN-13:
9780240521176
Pub. Date:
11/07/2008
Publisher:
Taylor & Francis
Essential CG Lighting Techniques with 3ds Max / Edition 3

Essential CG Lighting Techniques with 3ds Max / Edition 3

by Darren Brooker

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Overview

Certified by Autodesk, Darren Brooker's new edition teaches the production techniques behind real-world work. The tutorials take you from the fundamentals of lighting, right through to advanced techniques.

Product Details

ISBN-13: 9780240521176
Publisher: Taylor & Francis
Publication date: 11/07/2008
Series: Autodesk Media and Entertainment Techniques
Edition description: New Edition
Pages: 416
Product dimensions: 7.40(w) x 9.60(h) x 3.10(d)

About the Author

Darren Brooker is a CG artist, with experience at Cosgrove Hall Digital and Pepper's Ghost, both top UK production studios. He is an award-winning, independent rendering and lighting specialist and an experienced journalist with published work in the Guardian, 3D World, CGI, Computer Arts, Creation and Broadcast Engineering News.

Table of Contents

1 Introduction Part 1: Theory 2 A little light theory 3 CG lights examined 4 Understanding shadows Part 2: Techniques 5 Basic lighting techniques 6 Further lighting techniques 7 Radiosity techniques 8 Indoor lighting techniques 9 Outdoor lighting techniques 10 Special lighting techniques 11 Match lighting 12 Rendering with mental ray 13 Lighting for Games 14 Lighting and lens effects 15 Compositing Part 3: Tips and tricks 16 In production Part 4: Taking it further 17 Composition and drama 18 Camerawork and technicalities 19 Looking further Appendix A About the DVD Appendix B Glossary Appendix C Bibliography DVD content: The natural elements Tricks of the trade Third-party plug-ins
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