iPhone Game Blueprints

iPhone Game Blueprints

by Igor Uduslivii
iPhone Game Blueprints

iPhone Game Blueprints

by Igor Uduslivii

eBook

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Overview

iPhone Game Blueprints is a practical, hands-on guide with step-by-step instructions leading you through a number of different projects, providing you with the essentials for creating your own iPhone games.This book is for graphic designers, developers, illustrators, and simple enthusiasts, who dream about the creation of mobile games or who have already worked in that domain, but need some additional inspiration and knowledge. This book can be considered as an illustrated handbook, worth having in your game development studio. It can work as a “paper art-director” for your project.

Product Details

ISBN-13: 9781849690270
Publisher: Packt Publishing
Publication date: 12/26/2013
Sold by: Barnes & Noble
Format: eBook
Pages: 358
File size: 19 MB
Note: This product may take a few minutes to download.

About the Author

Igor Uduslivii is a freelance illustrator and graphic designer with more than a decade's experience in this domain. He specializes in artwork for mobile games and UI graphics such as icons and buttons. Currently, he cooperates with Spooky
House Studios UG (haftungsbeschrankt), a game development company that has created popular puzzle titles such as Bubble Explode and Rail Maze.
Right from his early years, he was passionate about drawing, computers, and video games. As a child, he liked to create illustrations by traditional painting methods as well as designing simple 8-bit games. After completing his studies from the Republican Colegiul de Informatica in Chisinau, Moldova, he began his career as an editor at Electronic Office publishing house, writing articles about new technologies and particularly, computer graphics. In parallel, he started studying
Flash technology and animation. After that, he began actively working as a media designer, creating promo animations and Flash games. Igor also worked on the graphical look of software products, designing visual identities and UI elements.
Among his clients were Kaspersky Lab, Reasoft, LemonStand, and many others.
By now, most of his time is taken up by games. He is working on a full bunch of graphics, such as the application icon, characters, background art, props, textures,
and animations.
He is fond of design as an art form and pursues it as a hobby, developing various concepts in the domain of print and simple industrial design elements. In fact, all the images (except the screenshots for games and the photos) that appear in this book are designed by him. He also worked as the main graphic artist for mobile games such as
Blueprint3D, Rail Maze, and Bubble Explode. One of his projects called Jackets and
Bookmarks was showcased at the Kleinefabriek exhibition at Amsterdam in 2010.
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