A simple but effective set of routines are included, organised as a library, covering both 2D and 3D graphics – taking a parallel approach to mathematical theory, and showing the reader how to incorporate it into example programs. This approach both demystifies the mathematics and demonstrates its relevance to 2D and 3D computer graphics.
A simple but effective set of routines are included, organised as a library, covering both 2D and 3D graphics – taking a parallel approach to mathematical theory, and showing the reader how to incorporate it into example programs. This approach both demystifies the mathematics and demonstrates its relevance to 2D and 3D computer graphics.

Mathematical and Computer Programming Techniques for Computer Graphics
548
Mathematical and Computer Programming Techniques for Computer Graphics
548Product Details
ISBN-13: | 9781852339029 |
---|---|
Publisher: | Springer London |
Publication date: | 10/10/2005 |
Edition description: | 2006 |
Pages: | 548 |
Product dimensions: | 6.10(w) x 9.25(h) x 0.05(d) |