The Do-It-Yourself Lobotomy: Open Your Mind to Greater Creative Thinking / Edition 1

The Do-It-Yourself Lobotomy: Open Your Mind to Greater Creative Thinking / Edition 1

by Tom Monahan
ISBN-10:
0471417424
ISBN-13:
9780471417422
Pub. Date:
03/20/2002
Publisher:
Wiley
ISBN-10:
0471417424
ISBN-13:
9780471417422
Pub. Date:
03/20/2002
Publisher:
Wiley
The Do-It-Yourself Lobotomy: Open Your Mind to Greater Creative Thinking / Edition 1

The Do-It-Yourself Lobotomy: Open Your Mind to Greater Creative Thinking / Edition 1

by Tom Monahan

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Overview

An Adweek Book
Master the techniques that top companies use to spark creativity
In today's business environment, gaining the competitive edge through creative and original thinking is a crucial component of brand strategy. Creative leader of advertising Tom Monahan offers a fresh look at the subject, providing hard and fast methods for freeing the mind and inspiring active creativity in oneself and others. His 180-degree Thinking(TM), 100 MPH Method, and other techniques he employs in his creative consulting practice are easy-to-use strategies for unleashing new ideas and facilitating creative product development, advertising, and marketing plans. This book has the added benefit of Monahan's experience of using these methods at A-list client companies.

Product Details

ISBN-13: 9780471417422
Publisher: Wiley
Publication date: 03/20/2002
Pages: 272
Product dimensions: 6.24(w) x 9.27(h) x 0.94(d)

About the Author

TOM MONAHAN, cofounder and former creative director of award-winning advertising agency Leonard/Monahan, is now President and Head Creativity Coach of Before and After, Inc., a leader in the field of applied creativity in business. His clients include AT&T, VIACOM, ABC Sports, The Wall Street Journal, McDonald's, Texas Instruments, Sears, and many others. Monahan is also a regular contributor to Communication Arts magazine. For more information please visit www.Do-It-YourselfLobotomy.com

Table of Contents

PART I: WHAT DO GREAT IDEAS DO?

Introduction.

How This Book Works.

The Rewards of a Great Idea.

The Consequences of a Bad Idea.

1. The First Real Chapter (Finally!).

PART II: UNDERSTANDING AND DEMYSTIFYING CREATIVITY.

2. Creativity = Problem Solving.

3. Change Your Thinking about Change.

4. Creativity versus Talent.

PART III: TOOLS FOR THE JOB OF THINKING CREATIVELY.

5. Ask a Better Question.

6. Ask the Question Early.

7. 100 MPH Thinking: Thinking at the Speed of Enlightenment.

8. 180¯o Thinking: A Tnereffid Way to Ideate.

9. Intergalactic Thinking.

10. Collaborate with Genius.

11. Conceptual Solitaire.

12. How to Put These Tools to Work.

PART IV: DIMENSIONALIZING YOUR NEW CREATIVE TOOLS.

13. Aids to Creativity.

14. Accidental Genius.

15. Stop Making Sense.

16. Redefining the Acceptable Range.

17. Selling Creative Ideas Requires Its Own Creativity.

18. Mind Farming.

19. Storming the Brain.

20. The Five Greatest Barriers to Creativity.

21. The Real Bibliography.

22. Proceed with Passion.

Afterword.

Appendix.

Acknowledgments.

Index.
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