Multimedia Introduction to Programming Using Java

This book anchors its pedagogy in the program ProgramLive that you may find at extras.springer.com, a complete multimedia module in itself. Containing over 250 recorded lectures with synchronized animation, ProgramLive allows users to see, first-hand and in real time, processes like stepwise refinement of algorithms, development of loops, execution of method calls and associated changes to the call stack, and much more. The zip file also includes all programs from the book, 35 guided instruction sets for closed lab sessions, and a 70-page hyperlinked glossary.

With its comprehensive appendices and bibliography, systematic approach, and helpful interactive programs on extras.springer.com, this exciting work provides the key tools they needed for successful object-oriented programming. It is ideal for use at the undergraduate and graduate beginning level, whether in the classroom or for distance learning; furthermore, the text will also be a valuable self-study resource or reference volume in any programmer's library.

1100291503
Multimedia Introduction to Programming Using Java

This book anchors its pedagogy in the program ProgramLive that you may find at extras.springer.com, a complete multimedia module in itself. Containing over 250 recorded lectures with synchronized animation, ProgramLive allows users to see, first-hand and in real time, processes like stepwise refinement of algorithms, development of loops, execution of method calls and associated changes to the call stack, and much more. The zip file also includes all programs from the book, 35 guided instruction sets for closed lab sessions, and a 70-page hyperlinked glossary.

With its comprehensive appendices and bibliography, systematic approach, and helpful interactive programs on extras.springer.com, this exciting work provides the key tools they needed for successful object-oriented programming. It is ideal for use at the undergraduate and graduate beginning level, whether in the classroom or for distance learning; furthermore, the text will also be a valuable self-study resource or reference volume in any programmer's library.

54.99 In Stock
Multimedia Introduction to Programming Using Java

Multimedia Introduction to Programming Using Java

by David Gries, Paul Gries
Multimedia Introduction to Programming Using Java

Multimedia Introduction to Programming Using Java

by David Gries, Paul Gries

Paperback(2005)

$54.99 
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Overview

This book anchors its pedagogy in the program ProgramLive that you may find at extras.springer.com, a complete multimedia module in itself. Containing over 250 recorded lectures with synchronized animation, ProgramLive allows users to see, first-hand and in real time, processes like stepwise refinement of algorithms, development of loops, execution of method calls and associated changes to the call stack, and much more. The zip file also includes all programs from the book, 35 guided instruction sets for closed lab sessions, and a 70-page hyperlinked glossary.

With its comprehensive appendices and bibliography, systematic approach, and helpful interactive programs on extras.springer.com, this exciting work provides the key tools they needed for successful object-oriented programming. It is ideal for use at the undergraduate and graduate beginning level, whether in the classroom or for distance learning; furthermore, the text will also be a valuable self-study resource or reference volume in any programmer's library.


Product Details

ISBN-13: 9780387226811
Publisher: Springer New York
Publication date: 09/09/2004
Edition description: 2005
Pages: 536
Product dimensions: 7.01(w) x 10.00(h) x 0.04(d)

Table of Contents

Basic Object-Oriented Programming.- Computers and Programming.- Object-Oriented Introduction to Java.- Methods.- Classes.- Subclasses.- Some Useful Classes.- Reference on Primitive Types.- Other Java Constructs.- Loops.- Arrays.- Multi-dimensional Arrays.- Exception Handling.- Packages.- Interfaces and Nested Classes.- Aspects of Programming.- Programming Style.- Testing and Debugging.- Recursion.- Applications and Applets.- GUIs.
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