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Posted March 29, 2012
This is based on the PDF, as I haven't seen the Nook version yet
This is based on the PDF, as I haven't seen the Nook version yet, and will review it again (if this site will let me) when it comes in.
Currently, I'd have to say this is the best "monster" book I've seen for any rolegame. It doesn't stoop to the sensational, the gruesome-for-gruesomeness-sake, or manga-type illustrations or descriptions. Indeed, the art is some of the best I've seen; some look like fine charcoal and pencil art. The writing is succinct, and attempts are made to include suitable substitutes for challenging creatures which normally won't be used out of D&D's official books. Heck, it's just fun to read, even if you never use anything from the book!
Another thing, is that Kim has done an admirable job of balancing not telling SO much about the creatures, that players can cheat and know more than their characters; and telling enough that gamesmasters (called "Castle Keepers" by the most loyal of Castles & Crusades players) can really use these critters effectively, and adapt them as they see necessary. ("Who'd have thought that the disenchanter could be distracted by Hostess Fruit Pies TM?") (What? You don't adapt things to trip up rules lawyers who study the gamesmaster's material?)
If the Nook version includes the art, this is worth far more than the five stars maximum. Even without the art, it's a solid 4.5 out of 5.
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