- Shopping Bag ( 0 items )
Posted June 20, 2009
Act II, Scene I in the Saga
Volume Four opens a new chapter of Agatha's life. The mystery of her heritage has been revealed, not only to her but to the ruling power of Europe, from whom she, Agatha Heterodyne, is now on the run. She finds refuge in a travelling circus whose stock in trade is popular drama based on the legends of her heroic parents and uncle. Hiding behind the name of Agatha Clay, she must play the part of her mother on stage while coming to grips with the popular Heterodyne legend and the older, less heroic family history.Was this review helpful? Yes NoThank you for your feedback. Report this reviewThank you, this review has been flagged.
But her secrets cannot be kept for long.
Agatha also finds a lasting friend in Zeetha, a woman whose past was ripped from her. With no way home and nobody who's ever heard of it, Zeetha doubts her own memories. Agatha's limited knowledge reassures her, and in return she offers Agatha the warrior training of her own family line. Or, more accurately, she forces it on Agatha for Agatha's own good. This is not a small gift, for Agatha's quest--to reach her ancestral home--will be fraught with growing danger.
For Volume Four, the Foglios took on a new colorist. This style is a bit less restrained and sometimes more garish than that of the second and third volumes. For the milieu, it's not a bad thing, but it is not rich enough or deep enough for the long run. A new color artist joins the story for the subsequent volumes.
Phil Foglio's art remains wonderful. The Foglio humor does not disappoint and there are many surprises to be discovered in both the drawings and the dialog.
The Girl Genius series may not be suitable for the youngest readers. Characters are seen in their underwear and romantic themes and bloodlines are integral to the story.
Posted December 20, 2007
I see that this series is rated 'Young Adult.' For the young-at-heart, I'd rather say. If it's not obvious, this is 'steampunk': mad scientists, airships, death rays, robots, and creatures that escaped from the laboratories where they were invented. It's also a fascinating mystery/adventure with many threads that pop up for a while and disappear into the weave again--until next time--and not a few Easter Eggs. The Circus of Dreams moves Agatha off the flying Castle Wolfenbach and out into the untamed wilds of Europe. Surrounded by buskers, hustlers, and con artists (all in fun, of course) Agatha begins to stretch her wings, and discovers how much she actually shares with Master Payne's Circus of Adventure. She forges relationships (with humans and monsters) that will carry her forward, and advances on the quest her guardians gave her with their dying words: to reach the city of her ancestors, Mechanicsburg, where the ruins of Castle Heterodyne await her. And she is taken under the wing of the green-haired Warrior Princess, Zeetha, who is determined to turn Agatha into a fighter--even if it kills her.Was this review helpful? Yes NoThank you for your feedback. Report this reviewThank you, this review has been flagged.
Posted June 23, 2009
No text was provided for this review.