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Posted July 11, 2009
I Also Recommend:
I've got nearly the entire 3.5 collection and recently started campaigning/DMing in 4e.
SOOOOO different, like playing an entirely different game.
I've got all 4e core and supplemental books. I'd say this is second only to PH2 in supplemental especially for a DM who likes to play a combination of monsters and character class villains.
For a DM in 4e this book is an absolute necessity! MM1 was good, but this really opens up options. It's not waste of money like the later MM in 3.5.
The only con is cost. Unless you can find it used . . .
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Posted July 16, 2009
Posted July 4, 2009
Expand Your Options!
MM2 is a new pile of goodies to torment your players with. Some monsters are brand new, some are 4e takes on old favorites, and others are expansions on races first brought about in MM1. There aren't as many PC-monster races as in the first, but most of the monsters within aren't really suitable for use as PCs anyway. Just as MM1 gave us Orcus as the big baddie, MM2 delivers on Demogorgon. Devas make an appearance as a monster race with three varieties (one not quite so radiant), and the dreaded Rust Monster makes its return to the world in MM2. Definitely good bang for the buck!Was this review helpful? Yes NoThank you for your feedback. Report this reviewThank you, this review has been flagged.
Posted September 21, 2010
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