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User Interface Design for Programmers

Average Rating 3.5
( 3 )
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  • Anonymous

    Posted January 6, 2005

    A must read for a real programmer

    When you press the brakes of a dont get a little dialog box that pops up and says ' Stop Now? (Yes/No)'...or do you? Aren't we really happy that everything is not really based on windows (as yet). When i picked up this book ( it as an Xmas present), I expected it to be more from a graphical perspective. But it was not to be. The small size of the book and its author certainly persuaded me to go ahead and read the book...and was worth my time. To summarize: - Not always really sensible to write a windows based program which completely contradicts the way Microsoft places controls on the form. - While designing web-programs, try minimizing frequent trips to the server...(some apps do it even now ... damn). Use applets dude. - Know thy user......damn......Joel presents so many examples of how stuff should not be made. - While designing UI's for users, creativity should take the back-seat and 'common-sense and intuition' takes the drivers seat. - Users are for duh people. - And for the myths vs facts (my favs) - Flash sucks and kills the web-page ... Joel says do I - Frames are stupid and are misleading ... I agree ...and so does Joel. - And I disagree with one thing....Color coding does not really help. I am tempted to say that color coding is a matter of user-preference....(considering that you are not too color-bling)...and it certainly helps to have color coding for stuff you use on a daily basis. Maybe...its for the overly-organized folks...but still....if someone is trying to use a computer for something other than games,movies or programming, he/she is using it for organizing stuff...period. excellent read.... My rating for the book.....Four on Five.

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  • Anonymous

    Posted September 29, 2003

    Falls short of what it could have been.

    User Interface Design is a topic which I have always been interested in. I believe it was PCWorld Magazine that used to have a column dedicated to improving the design of a submitted interface, and there were many things I learned from that column. This book seems to work from the basis of that column, but doesn¿t go as far as I would have liked it to. There are many anecdotes included in the book, and they were very illustrative as to the problems people encounter when working with a badly designed interface. I especially liked the concept of the mile-high menu bar that Mac users have, and how that compares to the small footprint that a Windows user must target to open a menu. Still, I was left wanting more. The book serves as a great introduction, but if you¿re already done some UI Design, you might already be familiar with most of what is explained in the book. The anecdotes are what really make the book appealing, but I wouldn¿t recommend purchasing the book just for those. It¿s a good book, it just falls short of what it could have been.

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  • Anonymous

    Posted October 15, 2010

    No text was provided for this review.

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