Computer Programming

Showing 1 – 30 of 116 results in All Products.

Sort by:
View:
Page 1 of 4
View as: Grid List
  1. Learn C Programming by GoLearningBus  
    nookbook
  2. nookbook
  3. Learning With Artificial Worlds: Computer Based Modelling In The Curriculum  
    nookbook
  4. SpecLab: Digital Aesthetics and Projects in Speculative Computing  
    nookbook
  5. Absolute App Inventor2  
    nookbook
  6. Learning Within Artificial Worlds: Computer Based Modelling In The Curriculum  
    nookbook
  7. SpecLab: Digital Aesthetics and Projects in Speculative Computing  

    SpecLab: Digital Aesthetics and Projects in Speculative Computing (6/1/2009)

    List Price $75.00

    Publisher: University of Chicago Press

    Format BN.comUsed/New from
    Hardcover $72.00 (Save 4%) $64.46
  8. SpecLab: Digital Aesthetics and Projects in Speculative Computing  

    SpecLab: Digital Aesthetics and Projects in Speculative Computing (5/30/2009)

    List Price $29.00

    Publisher: University of Chicago Press

    Format BN.comUsed/New from
    Paperback $27.70 (Save 4%) $13.95
  9. Raspberry PI: La guida completa  
    nookbook
  10. nookbook
  11. Video Game Genres 2014  
    nookbook
  12. App Inventor 2: Tutorial, Vol. 1  
    nookbook
  13. Everyone Should Draw (5/12/2006)

    List Price $24.99

    Publisher: Cengage Learning

    Format BN.comUsed/New from
    Paperback $21.32 (Save 14%) $3.60
  14. Adobe Captivate CS 5.5 Companion  
    nookbook
  15. The Best Book On Marketing Your Android App (Sales, Marketing & Code Secrets)  
    nookbook
  16. nookbook
  17. The Geometry Toolbox for Graphics and Modeling (8/1/1998)

    List Price $59.95

    Publisher: Taylor & Francis

    Format BN.comUsed/New from
    Hardcover $53.65 (Save 10%) $1.99
  18. Logo: A Retrospective (1/28/1997)

    List Price $62.95

    Publisher: Taylor & Francis

    Format BN.comUsed/New from
    Hardcover $58.44 (Save 7%) $21.07
  19. Learning Within Artificial Worlds: Computer Based Modelling In The Curriculum  
  20. Learning with Artificial Worlds: Computer Based Modelling in the Curriculum  
  21. Building Intelligent Interactive Tutors: Student-centered strategies for revolutionizing e-learning  
  22. Writing Inventions  
    nookbook
  23. R Fundamentals & Graphics  
    nookbook
Sort by:
View:
Page 1 of 4
View as: Grid List