Morgan Kaufmann Series in Computer Graphics Series

Showing 1 – 30 of 39 results in All Products.

Sort by:
View:
Page 1 of 2
View as: Grid List
  1. Digital Video and HD: Algorithms and Interfaces  
  2. Understanding Motion Capture for Computer Animation  
  3. Geometric Tools for Computer Graphics  
  4. Advanced Graphics Programming Using OpenGL  

    Advanced Graphics Programming Using OpenGL (2/12/2005)

    List Price $101.00

    Publisher: Elsevier Science

    Format BN.comUsed/New from
    Hardcover $72.29 (Save 28%) $5.17
  5. Digital Geometry: Geometric Methods for Digital Picture Analysis  
  6. Non-Photorealistic Computer Graphics: Modeling, Rendering, and Animation  
  7. High Dynamic Range Imaging: Acquisition, Display, and Image-Based Lighting  
  8. Level of Detail for 3D Graphics (7/22/2002)

    List Price $111.00

    Publisher: Elsevier Science

    Format Used/New from
    Hardcover $49.91
  9. Digital Modeling of Material Appearance  

    Digital Modeling of Material Appearance (12/6/2007)

    List Price $89.95

    Publisher: Elsevier Science

    Format Used/New from
    Hardcover $38.50
  10. Mobile 3D Graphics: with OpenGL ES and M3G (11/19/2007)

    List Price $75.95

    Publisher: Elsevier Science

    Format Used/New from
    Hardcover $1.99
  11. Point-Based Graphics  

    Point-Based Graphics (6/29/2007)

    List Price $95.95

    Publisher: Elsevier Science

    Format Used/New from
    Hardcover $22.54
  12. X3D: Extensible 3D Graphics for Web Authors (5/8/2007)

    List Price $89.95

    Publisher: Elsevier Science

    Format Used/New from
    Paperback $8.54
  13. Geometric Algebra for Computer Science: An Object-Oriented Approach to Geometry  
  14. Programming with Quartz: 2D and PDF Graphics in Mac OS X  
  15. Real-Time Shader Programming  

    Real-Time Shader Programming: 1st Edition (1/14/2003)

    (1)

    List Price $89.95

    Publisher: Elsevier Science

    Format Used/New from
    Paperback $7.10
Sort by:
View:
Page 1 of 2
View as: Grid List