Chapter 1: Textures: Using Clouds, Noise, Blur, Fibers to create basic texture; Texture creation: paper, wood, stone, and metal; Chapter 2: Setting the Scene: Hallway - door, light, glass, gold text, shadows, metal handle, layer masks; Chapter 3: The Great Outdoors: trees, grass, leaves (custom brush design), water and reflections, clouds, sky, mountains; Chapter 4: In the Attic:LPs, cardboard boxes, guitar, cork boards, beams, brick walls, assorted items; Chapter 5: To Boldly Go: Space scene with stars, planets, aurora, spaceship, alien; Chapter 6: Treasured Possessions: Desk drawer with jewelry, letters, sealing wax, pens, magnifying glass, pencils, rubber stamp, folder with coffee stains; Chapter 7: In the Lab: Mad scientist's laboratory with Bunsen burner, lab bottles, stone wall, lightning through window; Chapter 8: The Operation: Operating theatre scene with close-up of opened body featuring internal organs, bone, skin texture, scalpels and clamps; Chapter 9: Fantasy Scene: Organic-looking synthetic scene with intertwining tentacles, texture generated background, H R Giger-style anatomical elements; Chapter 10: Photoshop Reference: Quick start guide
100% Photoshop: Create stunning illustrations without using any photographsby Steve Caplin
Pub. Date: 04/01/2010
Publisher: Taylor & Francis
Just when you think you've learned all that you could ever know about working in Photoshop, digital artist and photomontage king Steve Caplin comes along with yet another masterful method for creating incredible works of art in Photoshop. This time, he'll show you how to create complete images, from start to finish, entirely within the software program. No/u>
Just when you think you've learned all that you could ever know about working in Photoshop, digital artist and photomontage king Steve Caplin comes along with yet another masterful method for creating incredible works of art in Photoshop. This time, he'll show you how to create complete images, from start to finish, entirely within the software program. No source material, photographs, or existing files from other software packages are needed, saving you valuable time and resources. The techniques you'll learn in this ground-breaking new book will help you combine your artistic vision and skills with an understanding of how to manipulate the built-in Photoshop filters to produce impressive, eye-catching artwork.
Each chapter opens with a complete double page illustration, created entirely in Photoshop. Then, carefully laid out step-by-step instructions show you how each element in the illustration is created, and how they are all combined in the end to make a convincing final image. Using Steve's proven methods for success, you'll be able to produce images that reflect a more finely crafted, hand drawn approach, whether you're an artist for your own enjoyment or a working professional looking for a leg up on the competition.
- Taylor & Francis
- Publication date:
- Product dimensions:
- 7.40(w) x 9.60(h) x 0.90(d)
Table of Contents
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I was attracted by the quality and variety of the art, but I bought the book because this is a 'here's how I made this complex, realistic looking, beautiful image'. I'm a fan of very dense, thorough technical books - as this book is. I'm still working my way through the first chapter and I've learned more useful things in 12 highly dense, well illustrated pages than I've learned in Adobe's 100 techniques, Adobe's Classroom in a Book, or any other Photoshop book I've read. For example: I've never messed with 'dodge' and 'burn' - although I used to dodge and burn back when I did black and white printing. 100% Photoshop begins with a dull, medium gray circle and converts it quickly to the image of a 3-d ball using just the dodge and burn tools - in 1 page. So I quickly learned the tools and now have two great techniques to apply to other projects [I recently used the burn tool to shift visual focus away from some clutter in a photograph to create the experience I wanted]