3D AutoCAD 2002: One Step at A Time / Edition 1

3D AutoCAD 2002: One Step at A Time / Edition 1

by Timothy Sean Sykes
     
 

ISBN-10: 0130081566

ISBN-13: 9780130081568

Pub. Date: 03/12/2002

Publisher: Prentice Hall

A text designed for 3D AutoCAD 2002 users that is ideal for either classroom use or independent study. It contains 14 lessons designed to bring you up to speed with 3D drawing and rendering. Lessons are clearly marked for purpose and content and provide hands-on, step-by-step instructions to help you master each drawing task. All instructions come in an easy to

Overview

A text designed for 3D AutoCAD 2002 users that is ideal for either classroom use or independent study. It contains 14 lessons designed to bring you up to speed with 3D drawing and rendering. Lessons are clearly marked for purpose and content and provide hands-on, step-by-step instructions to help you master each drawing task. All instructions come in an easy to follow 3-column format labeled Do This!, which clearly presents the task at hand. Lessons contain tips, tricks, and quizzes developed by the author through years of experience as a designer and CAD guru.

World Wide Web: This text has an accompanying website that offers a self-assessment tool to test your understanding of important concepts:

The website contains sets of questions keyed to approximately half the lessons in the text, which test your understanding of key concepts. Take these quizzes online as practice exams and you will receive immediate feedback on your progress. The site also contains important starter drawing files for use with the text.

Also Available:

AutoCAD 2002-One Step at a Time
AutoCAD 2000-One Step at a Time-Basics
AutoCAD 2000-One Step at a Time-Advanced
AutoCAD LT 2000-One Step at a Time

Prentice Hall publishes a broad range of graphics and CAD books available at a discount when bundled with this text. For information, see the Preface of this text or consult your Prentice Hall rep.

Timothy Sean Sykes has been an instructor at Houston Community College for the past five years. Before that, he spent 16 years as a designer in the Piping, Furniture, Structural, and Display fields.

Product Details

ISBN-13:
9780130081568
Publisher:
Prentice Hall
Publication date:
03/12/2002
Edition description:
New Edition
Pages:
688
Product dimensions:
7.90(w) x 9.90(h) x 1.10(d)

Table of Contents

Prefacexvii
Part IImportant Review1
Lesson 1Space for a New Beginning3
1.1Understanding the Terminology4
1.2Using Tiled Viewports5
1.3Setting Up a Paper Space Environment13
1.4Using Floating Viewports18
1.4.1Creating Floating Viewports Using MView19
1.4.2The Viewports Toolbar24
1.4.3Adjusting the Views in Floating Viewports25
1.5And Now the Easy Way--The LayoutWizard Command29
1.6Extra Steps32
1.7What Have We Learned?33
1.8Exercises33
1.9Review Questions42
Lesson 2After the Setup43
2.1Dimensioning and Paper Space44
2.1.1Dimensioning and Paper Space--The Olde Way44
2.1.2Dimensioning and Paper Space--The New Way48
2.2The Benefits of Layers in Paper Space50
2.3Using Text in Paper Space55
2.4Plotting the Layout59
2.5Tweaking the Layout61
2.5.1Modifying Viewports with the MVSetup Command61
2.5.2Changing the Shape of a Viewport with the VPClip Command66
2.6Putting It All Together--A Project69
2.7Extra Steps80
2.8What Have We Learned?81
2.9Exercises81
2.10Review Questions90
Part IIWelcome to the Third Dimension91
Lesson 3"Z" Basics93
3.1The UCS Icon and the Right-Hand Rule94
3.1.1The UCS Icon94
3.1.2The Right-Hand Rule98
3.2Maneuvering Through Z-Space with the VPoint Command99
3.2.1Using Coordinates to Assign a Viewpoint99
3.2.2Using the Compass to Assign a Viewpoint104
3.2.3Setting Viewpoints Using a Dialog Box108
3.3Drawing with the Z-Axis112
3.3.1Three-Dimensional Coordinate Entry112
3.3.2Using the Thickness and Elevation System Variables117
3.4Three-Dimensional Viewing Made Easy123
3.4.1The Hide Command123
3.4.2The Shademode Command126
3.5Extra Steps133
3.6What Have We Learned?133
3.7Exercises134
3.8Review Questions143
Lesson 4More of Z Basics145
4.1WCS vs. UCS146
4.2The UCS Manager157
4.3Using Working Planes159
4.4Advanced Viewing Techniques169
4.4.13DOrbit169
4.4.2A Continuous Three-Dimensional Orbit--3DCOrbit179
4.5Extra Steps181
4.6What Have We Learned?181
4.7Exercises182
4.8Review Questions190
Part IIISimple Modeling193
Lesson 5Wireframes and Surface Modeling195
5.13DPoly vs. PLine196
5.2Drawing in Three Directions at Once--Point Projection197
5.3Adding Surfaces--Regions, Solids, or 3D Faces201
5.3.13D Face202
5.3.2Invisible Edges in 3D Faces--SPLFrame and the Edge Command207
5.3.3Solids and Regions210
5.3.4Which Method Should I Use?219
5.4Extra Steps221
5.5What Have We Learned?222
5.6Exercises223
5.7Review Questions231
Lesson 6Predefined Surface Models233
6.1What Are Predefined Surface Models?234
6.2Drawing Predefined Surface Models235
6.2.1Box236
6.2.2Wedge239
6.2.3Pyramid241
6.2.4Cone246
6.2.5Sphere249
6.2.6Domes and Dishes250
6.2.7Torus252
6.3Understanding the Limitations of Predefined Surface Models255
6.4Extra Steps255
6.5What Have We Learned?256
6.6Exercises256
6.7Review Questions263
Lesson 7Complex Surface Models265
7.1Controlling the Number of Surfaces--Surftab1 and Surftab2266
7.2Different Approaches for Different Goals267
7.2.1Follow the Path--The Tabsurf Command267
7.2.2Add a Surface between Objects--The Rulesurf Command272
7.2.3Creating Circular Surfaces--The Revsurf Command275
7.2.4Using Edges to Define a Surface Plane--The Edgesurf Command279
7.3More Complex Surfaces281
7.3.1Creating Meshes with the 3DMesh Command282
7.3.2Creating Meshes with the PFace Command285
7.4Extra Steps292
7.5What Have We Learned?293
7.6Exercises293
7.7Review Questions301
Part IVSimple Model Editing303
Lesson 8Z-Space Editing305
8.1Three-Dimensional Uses for Familiar (Two-Dimensional) Tools306
8.1.1Trimming and Extending in Z-Space306
8.1.2Aligning Three-Dimensional Objects315
8.1.3Three-Dimensional Object Properties317
8.1.4Modifying a 3D Mesh322
8.2Editing Tools Designed for Z-Space334
8.2.1Rotating About an Axis--The Rotate3d Command335
8.2.2Mirroring Three-Dimensional Objects--The Mirror3d Command340
8.2.3Arrayed Copies in Three Dimensions--The 3DArray Command343
8.3Extra Steps350
8.4What Have We Learned?350
8.5Exercises351
8.6Review Questions356
Part VAdvanced Modeling359
Lesson 9Solid Modeling Building Blocks361
9.1What Are Solid Modeling Building Blocks?363
9.2Extruding 2D Regions and Solids363
9.3Drawing the Blocks368
9.3.1Box368
9.3.2Wedge372
9.3.3Cones and Cylinders374
9.3.4Sphere379
9.3.5Torus381
9.4Creating More Complex Solids Using the Revolve Command383
9.5Extra Steps388
9.6What Have We Learned?389
9.7Exercises389
9.8Review Questions396
Lesson 10Composite Solids397
10.1Many Become One--Solid Construction Tools399
10.1.1Union399
10.1.2Subtract402
10.1.3Intersect403
10.1.4Slice406
10.1.5Interfere413
10.2Using Some Old Friends on Solids--Fillet and Chamfer417
10.3Creating Cross Sections the Easy Way--The Section Command421
10.4Extra Steps424
10.5What Have We Learned?425
10.6Exercises426
10.7Review Questions433
Lesson 11Editing 3D Solids435
11.1A Single Command, But It Does So Much--SolidEdit436
11.2Changing Faces--The Face Category437
11.2.1Changing the Thickness of a 3D Solid Face--The Extrude Option437
11.2.2Moving a Face on a 3D Solid440
11.2.3Rotating Faces on a 3D Solid444
11.2.4Offsetting Faces on a 3D Solid447
11.2.5Tapering Faces on a 3D Solid450
11.2.6Deleting 3D Solid Faces453
11.2.7Copying 3D Solid Faces as Regions or Bodies455
11.2.8Changing the Color of a Single Face457
11.3Modifying Edges--The Edge Category459
11.4Changing the Whole 3D Solid--The Body Category462
11.4.1Imprinting an Image onto a 3D Solid463
11.4.2Separating 3D Solids with the seParate solids Routines466
11.4.3Clean467
11.4.4Shell469
11.4.5Checking to Be Certain You Have an ACIS Solid471
11.5Extra Steps471
11.6What Have We Learned?472
11.7Exercises473
11.8Review Questions481
Lesson 12Three-Dimensional Blocks and Three-Dimensional Plotting Tools483
12.1Using Blocks in Z-Space484
12.1.1Three-Dimensional Blocks and the UCS484
12.1.2Inserting Three-Dimensional Blocks486
12.1.3Making Good Use of Attributes492
12.2Plotting a 3D Solid494
12.2.1Setting Up the Plot--The Solview Command494
12.2.2Creating the Plot Images--The Soldraw and Solprof Commands503
12.3Extra Steps509
12.4What Have We Learned?509
12.5Exercises509
12.6Review Questions520
Part VIRendering and Xrefs521
Lesson 13Is It Real or Is It Rendered?523
13.1What Is Rendering and Why Is It So Challenging?524
13.2Beyond Shademode--The Render Command525
13.3Adding Materials to Make Your Solids Look Real538
13.4Special Effects--Adding Other Graphic Images to Your Drawing546
13.5Lights and Angles554
13.6Creating a Scene563
13.7Extra Steps568
13.8What Have We Learned?568
13.9Exercises569
13.10Review Questions579
Lesson 14Externally Referenced Drawings581
14.1Working with Externally Referenced Drawings--Xrefs583
14.1.1Attaching and Detaching Xrefs to Your Drawing584
14.1.2Removing Part of a Reference--The XClip Command592
14.1.3Xrefs and Dependent Symbols596
14.1.4Unloading, Reloading, and Overlaying Xrefs599
14.2Editing Xrefs601
14.3Using Our Drawing as a Reference606
14.4Binding an Xref to Your Drawing608
14.5Extra Steps613
14.6What Have We Learned?614
14.7Exercises614
14.8Review Questions623
Afterword625
Appendix ADrawing Scales629
Appendix BProject Drawings630
Appendix CReview Question Answers638
Appendix DAdditional Projects642
Index649

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