3D for Graphic Designers

Overview

Expand Your Creativity from 2D to 3D

As smartphones, tablets, films, interactive games, and other technologies grow more sophisticated, the demand increases for graphic designers who can create in the 3D space. If you're an experienced 2D designer, 3D for Graphic Designers is the perfect resource to help you take the next step. Focusing on 3D building blocks such as modeling, lighting, rendering, animation, and visualization, this unique book ...

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New York 2011 Paperback New. 400 p. Illustrations. Intended for professional and scholarly audience. *****PLEASE NOTE: This item is shipping from an authorized seller in ... Europe. In the event that a return is necessary, you will be able to return your item within the US. To learn more about our European sellers and policies see the BookQuest FAQ section***** Read more Show Less

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Overview

Expand Your Creativity from 2D to 3D

As smartphones, tablets, films, interactive games, and other technologies grow more sophisticated, the demand increases for graphic designers who can create in the 3D space. If you're an experienced 2D designer, 3D for Graphic Designers is the perfect resource to help you take the next step. Focusing on 3D building blocks such as modeling, lighting, rendering, animation, and visualization, this unique book provides hands-on training and detailed coverage of techniques that will help you stay competitive.

While the author uses Luxology modo in the book, you'll find his basic concepts applicable, no matter which software you use.

The accompanying DVD includes all the files you need to complete the projects in the book, along with some helpful videos to drive home concepts.

  • Master 3D terminology, 3D geometry, and other basics
  • Make and edit primitives, create objects, and add textures
  • Learn basic lighting, environmental lighting, and good lighting rigs
  • Model organic, semi-organic, and hard surface objects
  • Create architectural interiors and exteriors
  • Understand rendering and how to enhance renders with Photoshop
  • Add motion, emotion, and drama with animation
  • Design and light a simple water bottle, a floorplan model, and more

Learn techniques for modeling, texturing, and rendering

Create high-quality architectural visualization

Use Photoshop to fine-tune finished 3D renders

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Product Details

  • ISBN-13: 9781118004210
  • Publisher: Wiley
  • Publication date: 8/9/2011
  • Series: Wiley Desktop Editions Series
  • Edition number: 1
  • Pages: 432
  • Product dimensions: 7.40 (w) x 9.10 (h) x 0.80 (d)

Meet the Author

Ellery Connell is a professional artist, 3D designer, educator, and trainer. He has worked for over 10 years as a 3D modeler and animator for clients such as CBS, Simon & Schuster, the Utah Jazz, Star Trek Magazine, and Caesar's Palace and the Bellagio in Las Vegas. He has a master of fine arts degree in animation and visual effects from the Academy of Art University, San Francisco. He teaches CG at the University of Wisconsin - Stout and is a featured presenter for the modo online user group (www.modousergroup.com).

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Table of Contents

1 Working in 3D Space.

2 Creation of Objects.

3 Creating Procedural Textures.

4 Lighting.

5 Modeling.

6 Textures.

7 Lighting for Visualization.

8 Interior Model.

9 Interior Texture.

10 Exterior Model.

11 Exterior Texture.

12 Render Outputs.

13 Beginning Animation.

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