Want to use your skills as an artist in the multibillion-dollar video game industry? Not sure where to start? Start with 3D Game Animation for Dummies. Kelly Murdock introduces everything from core technical skills to job hunting.
Murdock starts by explaining the tools and processes associated with 3D game content development. Then, download the book’s practice files and the free Maya Personal Learning Edition, and get to work: designing interfaces, modeling scenery and props, adding details with materials, creating realistic environments with textures and lighting.
Next, Murdock turns to designing, modeling, and animating characters, introducing techniques ranging from keyframing to morphing. There’s a full section on cut scenes: high-quality 3D animations that appear upfront and between levels, helping you deepen your storyline. Simple, friendly, and surprisingly thorough, this book really can jump-start your 3D animation career. Bill Camarda, from the August 2005 Read Only