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|Pt. I||2D Interactive Game Art|
|Ch. 1||Game Art Sources||3|
|Ch. 2||Game Textures: The Basics||17|
|Ch. 3||Advanced Texture Creation and Management||57|
|Ch. 4||Logos: The Essence of Your Project||85|
|Ch. 5||Menus and Interfaces: The Gateways to the Game World||109|
|Ch. 6||Automating Texture Creation||137|
|Pt. II||World Building: Genesis3D and Reality Factory|
|Ch. 7||World Building||161|
|Ch. 8||The Game World Editor||179|
|Ch. 9||Game World Geometry||197|
|Ch. 10||Creating a Game World||211|
|Ch. 11||Adding Models to Your World||239|
|Ch. 12||Lighting the World||255|
|Ch. 13||The Reality Factory||273|
|App.: Game Art Resources|
Posted August 22, 2002
The book was a good buy for me. I thought the material was a bit verbose on the early chapters. I liked the tutorial sections on building game levels using Genesis3D package. I got quite frustrated at times though, when steps outlined in the book didn't produce the intended results by the software package. This was later found to be due to some quarks in the software, coupled with the author's ommision of some steps. The author could have given more detailed explanations in the tutorial sections. The book is a pretty good buy.Was this review helpful? Yes NoThank you for your feedback. Report this reviewThank you, this review has been flagged.
Posted September 4, 2002
I bought the book after browsing it in a brick-and-mortar store. The first few chapters absolutely sold me on the book - they consist of excellent tips and suggestions for building a library of textures for 3d models, including hands-on tutorials of Photoshop techniques. If only the rest of the book had followed suit! It meandered off into user guides for Genesis3D and Reality Factory tools, which don't have the ubiquity of Photoshop - unlike for example 3DS Max, Character Studio or Maya, or even GMAX. The art CD was a nice bonus though, and provides some nice textures. What I was hoping to see was some tricks for making the most of low-poly models with texturing, and face optimization.Was this review helpful? Yes NoThank you for your feedback. Report this reviewThank you, this review has been flagged.
Posted December 1, 2001
Maybe :) Well at least the author has laid out all I need to know and filled the book with tutorials so I can actually build a resume and apply for a job with an understanding of what game art really is. I enjoyed this one.Was this review helpful? Yes NoThank you for your feedback. Report this reviewThank you, this review has been flagged.