3ds Max 2009by Kelly L. Murdock
The only comprehensive reference-tutorial on 3ds Max available, this book is everyone's favorite. Whether you're a beginner looking for 3D basics or a full-fledged animator seeking new ways to dazzle viewers with your creations, it's all here. You'll find pages of professional tips, loads of advice, and more than 150 step-by-step tutorials guaranteed to build your skills and spark your creativity. A 16-page color insert highlights cutting-edge work from 3D artists. A valuable companion DVD provides all the examples and content from the book, including unique models and textures you can customize on your own, and a searchable, full-color version of the book.
3ds Max 2009 Bible covers both 3ds Max 2009 and 3ds Max 2009 Design and covers:
- Navigating the viewports with the ViewCube, SteeringWheels, and other ways.
- Creating realistic materials with new ProMaterials.
- Using Spline Mapping to improve texture mapping over irregular shaped objects.
- Blending multiple texture maps together with the new Composite Map.
- Creating architectural walkthroughs with the Walkthrough Assistant.
Meet the Author
With a background in engineering and computer graphics, Kelly has been all over the 3D industry and still finds it fascinating. He’s used high-level CAD workstations for product design and analysis, completed several large-scale visualization projects, created 3D models for feature films and games, worked as a freelance 3D artist, and even done some 3D programming. Kelly’s been using 3D Studio since version 3 for DOS. Kelly has also branched into training others in 3D technologies. He teaches at the local university and is a frequent speaker at various conferences.
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