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For the beginner seeking an innovative way to learn how to use 3ds max® 4, as well as the power user in search of new and/or infrequently used features and functions, our 3ds max 4 Quick Reference is a must. This inventive online reference features a CD-ROM that auto-installs to appear as an option on the user's Help menu. Formatted just like the Help files software users are accustomed to - with an Index, Search and Contents - it can be used immediately upon installation and at any point in the drawing session. To supplement the online information, the accompanying book contains a quick-start and workflow for each major area of 3ds max, including: modeling, material creation, lighting, Video Post effects, animation, and inverse kinematics. The result is a state-of-the-art Quick Reference package that enables 3ds max 4 users of all abilities to point and click their way through production of their own high-quality animations!
Meet 3ds max 4. What is 3ds max 4? Upgrade features from 3D Studio MAX R3. Why is the name different? Modeling. Quick Start. Basics. Workflow. Tips. Lighting: Quick Start. Light in Real Life. Lights in 3D software. Tips. Materials: Quick Start. Making Custom Materials. Working with Light Properties. Workflow. Working with a Paint Program. Video Post: Quick Start. What is Video Post. Effects. Workflow. Animation: Quick Start. How it Works . Traditional Animation. Keyframe Animation. Basic Animation. Animation with Controllers. Tips. Inverse Kinematics: What is Inverse Kinematics? Basics. Workflow. Setting up a Character. Making the Character Walk. Tips.