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Editor’s Introduction: Ray Siemens and Susan Schreibman.
1. Imagining the new media encounter: Alan Liu (University of California, Santa Barbara).
Part I: Literary Studies and the Tradition of Computing.
2. ePhilology: When the books talk to their readers: Greg Crane (Tufts University).
3. Disciplinary impact and technological obsolescence in digital medieval studies: Daniel O'Donnell (University of Lethbridge).
4. "Knowledge will be multiplied": Digital literary studies and early modern literature: Matthew Steggle (Sheffield-Hallam University).
5. Online resources for eighteenth-century literature in English and other European languages: image, text and hypertext: Peter Damian-Grint (University of Oxford).
6. Multimedia and multitasking: a survey of digital resources for nineteenth-century literary studies: John Walsh (University of Indiana).
7. Hypertext and avant-texte in twentieth century and contemporary literature: (Dirk Van Hulle, James Joyce Centre, University of Antwerp).
Part II: Methods and Perspectives.
8. Reading digital literature: surface, data, interaction, and expressive processing: Noah Wardrip-Fruin (Brown University).
9. Is there a text on this screen?: Reading in an era of hypertextuality: Bertrand Gervais (Univeristy of Quebec at Montreal).
10. Reading on screen: the new media sphere: Christian Vandendorpe (University of Ottawa.
11. Electronic scholarly editions: Ken Price (University of Nebraska).
12. The Text Encoding Initiative and the study of literature: James Cummings (University of Oxford).
13. Knowing true things by what their mockeries be: modelling in the humanities: Willard McCarty (Kings College London).
14. Algorithmic criticism: Steve Ramsay (University of Georgia).
15. Writing machines: Bill Winder (University of British Columbia).
16. Cybertextuality and philology: Ian Lancashire (University of Toronto).
17. Quantative analysis and literary studies: David Hoover (New York University).
Part III: Genres.
18. Handholding, remixing, and the instant replay: new narratives in a postnarrative world: Carolyn Guertin (University of Toronto).
19. Too dimensional: literary and technical images of potentiality in the history of hypertext: Belinda Barnet and Darren Tofts.
20. Riddle machines: the history and nature of interactive fiction: Nick Montfort (University of Pennsylvania).
21. Digital poetry: a look at generative, visual, and interconnected possibilities in its first four decades: Christopher Funkhouser (New Jersey Institute of Technology).
22. Digital literary studies: performance and interaction: David Saltz (University of Georgia).
23. Licensed to play: digital games, player modifications, and authorized production: Andrew Mactavish (McMaster University).
24. :Aimee Morrison (University of Waterloo).
25. Private public reading: readers in digital literature installation: Mark Leahy (Dartington College of Arts).
Part IV: Representation, Practice, and Preservation.
26. The Virtual Codex from page space to e-space: Johanna Drucker (University of Virginia).
27. Digital and analogue texts: John Lavagnino (Kings College London).
28. The Virtual Library: Sayeed Choudury (Johns Hopkins University) and David Seaman (Council on Library and Information Resources).
29. Fictional worlds in the digital age: Marie-Laure Ryan (Independent Scholar).
30. Practice and preservation – format issues: Alan Burk, Marc Bragdon, Jason Nugent, and Lisa Charlong (University of New Brunswick).
31. Character encoding: Christian Wittern (Kyoto University).
32. Annotated bibliography: exemplary projects: Tanya Clement (University of Maryland) and Gretchen Gueguen (University of Maryland).