A World of Trouble

( 3 )

Overview

Sometimes you find trouble, and sometimes trouble finds you. The mischief continues in the second book of a trouble-loving middle grade series!

It’s Seamus Hinkle’s second semester at Kilter Academy, where he’s quickly become an ace troublemaking student. In fact, the headmistress has even entrusted him with a special assignment—one he’s forbidden to share with any of his friends.

But Seamus has also come up with his own mission, and it’s a ...

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A World of Trouble

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Overview

Sometimes you find trouble, and sometimes trouble finds you. The mischief continues in the second book of a trouble-loving middle grade series!

It’s Seamus Hinkle’s second semester at Kilter Academy, where he’s quickly become an ace troublemaking student. In fact, the headmistress has even entrusted him with a special assignment—one he’s forbidden to share with any of his friends.

But Seamus has also come up with his own mission, and it’s a doozy. If Seamus and Lemon, Abe, and Gabby can pull off this cross-country adventure to rescue one of their own, they’ll earn extra-credit demerits for sure. And they might just learn the truth about some huge secrets the adults around them have been keeping...

The second book in T.R. Burns’s Merits of Mischief series boasts the same “irresistible appeal” (BCCB) of Book One, and is sure to leave you clamoring for the next installment.

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Editorial Reviews

Children's Literature - Enid Portnoy
Can Kilter Academy Boarding School really allow students to earn credits for being Troublemakers? It must be true as this is Book II of the “Merits of Mischief” series. Readers are invited to begin reading about the pranks of Seamus Hinkle and his friends and “start acting up.” The story begins with a narrator speaking to the reader in the first person, which makes it difficult for those who have not read Book I to figure out who is speaking, in what setting, and for what troublesome purposes. Perhaps a clever teenager can easily jump in, but best to read Book 1 first. Look for chapters that are not too long, and fast paced action with multiple events taking place. The end of the chapters often offer some clues as to what is happening but this is an ongoing mystery, so be prepared! Many characters introduced including: students, teachers and even Seamus’ mother who has her own reason for placing him at the Academy. How did a twelve year old kid like Seamus get into this detention place, and more importantly, how is he going to prove he is innocent and get out? Readers will be able to read the strange e-mails he receives on his computer, and discover that bigger secrets exist right in the Academy itself. Explore whether Seamus and his friends can successfully construct a plan to make sure the good are rewarded and the bad get punished. What happens? Does someone actually get involved trying to steal a helicopter? Sorry, it is impossible to reveal what occurs behind the Academy walls and hallways. See for yourself between the 384 pages and search for clues to solve Seamus’ predicament. Reviewer: Enid Portnoy; Ages 9 to 12.
School Library Journal
Gr 4–7—After his first semester at Kilter Academy for Troubled Youth, 12-year-old Seamus Hinkle is reeling from the revelation that the teacher he supposedly killed is actually alive and well. No longer a murderer, Seamus is sure he won't have to go back to Kilter, yet his mother is more determined than ever that he return. Stranger still, she seems to know that the institution is not really a reform school, but rather a training facility for future Troublemakers. Seamus agrees to go back and rejoins his alliance of friends and his tutor. He continues to excel as a Troublemaker, and the academy's director gives him a special mission. But the boy's focus is quickly usurped by his concern for his missing classmate and crush, Elinor. Seamus is sure there is more to her absence than a vague "family emergency" and is determined to find her. A lot is going on in this sequel to The Bad Apple (S & S, 2012), and readers unfamiliar with that book will be lost. As with the first, Seamus's emails to Miss Parsippany, the teacher he thought he killed, reveal much about his thoughts and feelings. Decisions he makes about whom to trust and what kind of person he wants to be will impact the future of Kilter Academy. Supporting characters get a little more development by the end of this title, but readers expecting the myriad mysteries to be solved will be frustrated as most are left dangling for future books.—Amanda Raklovits, Champaign Public Library, IL
Kirkus Reviews
It's a new semester at Kilter Academy. Trouble's brewing; it's everyone's favorite subject. Last semester, Seamus Hinkle found that he didn't inadvertently kill Miss Parsippany, the substitute teacher at his old school, much to his relief. Now he wants to leave Kilter, which parents think is a reform school (but which is actually a school for Troublemakers), and return to regular school…until he discovers something disturbing about his mother. He returns to Kilter and the rooms he shares with his three friends, but Elinor (niece of Annika Kilter, the academy's enigmatic founder) isn't returning. Through K-mail (Kilter's answer to email), Seamus tries to find out why Elinor's absent and seeks advice on dealing with parents from Miss Parsippany. Meanwhile, he gets a special assignment from Annika to spy on history teacher Mr. Tempest, who periodically goes missing. What he really wants to do is find out why Elinor's so uncommunicative. Burns' second volume in her Merits of Mischief series will be totally incomprehensible to those who haven't recently read the first. Seamus' exposition-heavy K-mail conversations interrupt the tale at every turn, and the characters don't see any development. The constant barrage of Bond-like devices, many of which are ludicrous, simply draws attention to the tale's attempts at cleverness rather than actually delivering it. Only fans of the first need try; likely even some of them will be disappointed. (Adventure. 9-12)
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Product Details

  • ISBN-13: 9781442440333
  • Publisher: Aladdin
  • Publication date: 5/6/2014
  • Series: Merits of Mischief Series, #2
  • Edition description: Reprint
  • Pages: 400
  • Sales rank: 483,862
  • Age range: 8 - 12 Years
  • Product dimensions: 5.10 (w) x 7.60 (h) x 1.20 (d)

Meet the Author

T. R. Burns sometimes writes as Tricia Rayburn. Or does Tricia Rayburn sometimes write as T. R. Burns? You may never know the answer to that, but you can know that this tattler of tales has tattled plenty for tweens and teens. In the small New York town she calls home, it’s the best way to keep idle hands busy—and out of trouble.

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Read an Excerpt

A World of Trouble

My face is melting. The goopy blob that was my forehead is slipping south, its molten heat softening everything in its path. I’m literally liquefying, right here, in the back parking lot of Shell’s Belles.

Okay, maybe not literally. That’d leave a pretty big mess, which is what I’m trying to avoid. That’s why I’m still wearing this helmet when all I really want to do is rip off what’s left of my head and chuck it in the Dumpster I’m hiding behind.

“Soft as silk! How do you do it?”

A familiar voice crackles in my ear. I sit up straight, swipe one hand across the helmet’s tinted face shield. My view’s still fuzzy, so I flip up the plastic, rub my thumb over the damp interior, and lower it again. Through the small window I watch the teenager lounging in the purple salon chair. He holds a gossip magazine in one hand and pets his hair with the other. Grins at the young woman who stands over him with a comb and scissors, then at his reflection in the mirrored wall. Raises his palm for a high five, and gets one.

A good Troublemaker is an invisible Troublemaker. That was the first thing Houdini, my math teacher, told me when he found me standing on a bench in baggage claim and waving both arms three days ago. Apparently, he missed his own memo.

“What do you think about upping the cool factor?” Houdini asks.

“The cool factor?” the stylist repeats.

“Like with a blue streak. Or a lightning bolt. Or a blue lightning bolt.”

“You mean . . . in your hair?”

Houdini laughs. The stylist laughs. I roll my eyes, settle back in my seat, and wonder why I’m surprised. After all, like most of my new teachers, Houdini’s only a few years older than I am. He might have a grown-up job, but he’s a kid. Kids break rules. Even their own, I guess.

Still, if I’d known he was going to get a makeover before doing what we’d come here to do, I would’ve asked to stay at the hotel. Where there’s air-conditioning. A mini fridge. Bottomless buckets of ice.

I’m considering dunking my head in the dirty snowbank next to the Dumpster, ostrich-style, when the bell above the back door jingles. A woman walks out. She wears a white velvet coat with a black fur collar. Her blond hair, newly done, forms a stiff half-moon around her head. She pinches a cell phone between her thumb and pointer finger. Against the parking lot’s gray backdrop, her red nails glitter like rubies.

Or maybe even apples. Perfect, shiny . . . powerful apples.

For a split second I picture the woman falling, her body slamming into the frozen pavement, her face twisting in pain. The image is so vivid I start to stand, to go toward her. But then I remember where I am. Why we’re here. And I stop.

“She’s leaving,” I hiss into the helmet’s small microphone.

I listen for a response. None comes. All I hear in the earpiece is muffled chitchat and country music.

The woman pauses by a shiny SUV. I tear my eyes away and scan the salon’s windows. They’re cloudy—but I can still see that Houdini’s chair is empty.

“Target’s on the move,” I say, louder this time. “Do you copy?”

I hear guitars strumming. Fiddles plucking. Ladies giggling. I glance back and hold my breath as the woman unlocks her car. My responsibility for this leg of the mission is not to let her out of my sight—even if that means leaving Houdini behind. So I slide forward. I take the silver handles in both hands and place one foot on the kick-start lever. I relax slightly when her cell phone rings, thinking I’ve won more time, but right after she answers it and gets in her car, the engine hums and brake lights illuminate.

“Um, hello? Houdini? I know you’re busy, but the lady? The one we’re following? I think she’s about to leave.”

The warmth of my breath combined with the heat radiating from my face creates a new, wet coating inside my helmet shield. As quickly as I wipe it away, a fresh one forms.

I can’t see. I can’t see, and I’m supposed to drive this scooter, which resembles a fighter jet on wheels, through a strange town. Across ice and snow. Without drawing attention to myself or losing my target, who, given the way her tires are currently sending dirt and pebbles spiraling through the air, is in a hurry. Worrying about this only makes my heart thump faster, which makes me hotter, which makes it even harder to see.

I’m here because I’m the best of the best. Because I can do things other kids my age can’t—or so I’ve been told.

But it’s clear a mistake has been made. Again.

“I’m so sorry,” I say, watching the gray film before me thicken, “but you’ve got the wrong guy. I can’t—”

The scooter dips suddenly. I drop both feet to the ground and squeeze the handles. Houdini’s voice sounds behind me and echoes in my ear.

“I don’t. You can. And winners never apologize.”

The scooter bolts forward. My boots skid across pavement. I really hope this thing can be steered from the backseat, because if not, we’re about to become Kentucky roadkill.

“So I think I get it!” Houdini calls out.

The scooter jerks to the left, then the right. Fighting wind and gravity, I pull up my boots, find the footrests.

“Get what?” I call back.

“The high maintenance! My hair’s never looked this good!”

“Well, I don’t get it! I thought we were supposed to stay invisible!”

“We are!”

“But you followed her inside! And sat right next to her!”

The scooter hits a rock. We sail through the air. Eventually the scooter drops to the ground and speeds up again.

“Sometimes being seen is the best way not to be seen!”

This makes no sense. I might point that out, but then we round a curve and tilt sharply. My body’s pulled down and to the right. I hug the bike with both legs. Release my fingers, lean forward, and wrap my arms around the handles. Close my eyes, even though it’s as dark as night inside my helmet.

“I was one of the girls!” Houdini continues. “I had to be—the supply closet was in full view of the rest of the salon. It was safer to do that and win their trust than it was to sneak around. We can’t get into trouble before we’ve made any ourselves!”

I’m not sure how to respond, so I don’t. We cruise along for several minutes. I don’t ask where we’re going or what we’ll do when we get there, and Houdini doesn’t tell me. All I know is what he shared when I woke up this morning: Today we finish what we started three days ago. And as soon as we’re done, I can go home . . . where a very different sort of trouble waits for me.

“You’re up.”

I blink. A mental picture of Mom biting into a fat cheeseburger disappears.

“So I am.” I note that we’re no longer moving—and that I’m still vertical on the bike and not horizontal on the side of the road. “Nice driving.”

“Phenomenal, actually. But that’s not what I meant.”

I slide off my helmet and find Houdini standing next to me. I peer past him to the small red house with white shutters. I’ve spent fifty of the last seventy-two hours monitoring live video feed of the property’s occupants and activity, so I know the home almost as well as I know my own. That, however, doesn’t make it any less strange to be parked behind a bush at the end of its driveway.

“Everything looks okay,” I say. “Sounds it too.”

At which point a door slams. A familiar voice yells. High heels hit the floor like bullets to a concrete wall.

Houdini holds a purple purse toward me. “Don’t worry. I emptied it for its owner before filling it up again.”

I take the bag. Unzip it. “You said you were getting weapons.”

“I did. You’re welcome.”

I pull out a short, plastic tube. Thanks to Mom’s endless pursuit of fuller, bouncier hair, I actually know what it is. “A roller? What am I supposed to do with this?”

“You’re the marksman. You’ll figure it out.”

Snow flurries drift around us, but a fresh layer of sweat spreads across my face anyway. Houdini must notice because he steps toward me and offers more explanation.

“Bows and arrows? Paintball rifles? Water grenades? They’re great, but generic. They can do damage to anyone, anywhere. If you want to make a lasting impact, it’s always better to personalize.” He shrugs. “Plus, try getting a metal Frisbee through airport security.”

“Boomaree,” I mumble.

“What?”

I drop the roller back in the purse. “Frisbees are for kids.” This is something Ike, my tutor, told me back at Kilter. “Boomarees are part Frisbee, part boomerang. They’re for Troublemakers.”

Houdini grins. “You can rock this, Hinkle.”

Can I? Maybe. In the past few months I’ve definitely done things I never thought I would.

But do I want to?

A scream shatters the snowy stillness. And just like that, I stop thinking and start moving.

I put on the helmet, throw the purse over one shoulder. I stoop, then shoot forward. As I run, I keep one eye on the ground and the other on the shadowy figures hurrying behind pulled curtains.

“IV in Q3.” Inside my helmet, Houdini’s voice is steady yet urgent. “ML in Q2—scratch that. ML backtracking to Q1.”

He must be watching the live feed on his K-Pak. I translate quickly. IV is Innocent Victim, also known as Molly, an eleven-year-old only child. Q3 is Quadrant 3, or the bedrooms in the rear of the house. ML is Mother Lubbard, our target. Q2 is Quadrant 2, the combined living and dining room, and Q1 is Quadrant 1, the kitchen.

I’m so busy decoding Houdini’s locations I don’t think about what they mean until I’m in the backyard, crouched beneath the living room window. Through the lace curtains I watch Mrs. Lubbard storm from the kitchen. Then I glance behind me to confirm that Mr. Lubbard is in his usual spot: the small woodshed, where he pretends to build bookcases while actually playing poker online.

“D2 washed the white sweater,” Houdini says.

I turn back. “Wasn’t she supposed to?”

“The cotton cardigan, not the cashmere V-neck. ML’s freaking because the sweater shrunk ten sizes.”

“Then maybe she should give it to her daughter. As a thank-you for everything else Molly—IV—has done right.”

“A good mother probably would.”

But this, we know, isn’t Mrs. Lubbard. After all, a good mother doesn’t treat her daughter like an overworked, underpaid employee. She doesn’t demand that her indentured servant vacuum, dust, mop, and scrub every window in the house every single day, before the young girl’s even done her homework—and then punish her when she finds a rolled oat on the floor or a smudge on the glass. And she definitely doesn’t do all this when her real priorities are spending hours at the salon, soaking in bubble baths, and recovering from the exertion with daily two-hour naps.

Mr. Lubbard, of course, is no prize himself. But he hides out mostly to get away from the missus, so if we fix her, there’s a good chance we fix him, too.

“ML and IV en route to Q4.”

Houdini sounds even more serious now. Once I translate, I know why.

Quadrant 4 is the basement.

“Copy,” I say. And then I run.

I reach the back door outside just as Mrs. Lubbard and Molly reach the basement door inside. Mrs. Lubbard flings open the entrance to her daughter’s worst nightmare. Molly’s back hits the opposite wall. Her head shakes back and forth.

I reach into the purse.

Two shots. One to break the door’s small window, and one to teach this mother a lesson she’ll never forget. That’s all it’ll take.

My fingers find what feels like a thick rubber band. They keep digging until they hit the purse’s hardest, heaviest item, which turns out to be a jar of lime-green goop. On the way out, they snag something long and prickly.

An elastic hair tie. Pauline’s Pear Pomade. A metal comb. These are my weapons.

“IV WW about to commence,” Houdini says.

Waterworks. Molly’s about to cry.

I slip the hair tie around the jar. Hook my left thumb on the elastic and pull back the jar with my right hand. Raise both arms. Close one eye. Aim.

“ML WW about to commence?”

Mrs. Lubbard’s about to cry?

I lower my weapon and lean toward the door. Houdini’s right. Our target’s face crumples as she holds out one hand, examines her fingers, and fans her eyes. Molly steps toward her, concerned.

“Now, Hinkle,” Houdini urges. “Her defenses are down. Take your shot.”

I start to aim again—and then stop. Because what am I doing? Who am I to try to teach anyone—but especially an adult I’ve never even met—anything? What do I really know about this family? I know what I saw on video, but what about everything our cameras didn’t catch? What if Molly was a total terror last week? What if all that we’ve seen the past three days, all the yelling and fighting and demanding, is simply one desperate mother’s way of dealing with her out-of-control daughter?

Parent-kid relationships can be complicated. I get that. I’ve lived that. And I don’t want to make this one any worse.

“Start the scooter,” I tell Houdini, already running. “It’s not happening.”

“What do you mean it’s not—?” He pauses. “You’ve got to be kidding.”

“Nope. Sorry. I tried to tell you I wasn’t cut out for—”

“Fingernails.”

My earpiece must be malfunctioning. I tap the side of my helmet. “What?”

“ML’s fingernails. She pretended to give a flashlight to IV, and when she yanked it away, her nails brushed against the wall. Her manicure’s ruined. That’s why she’s crying.”

Houdini’s voice sounds different. Not just serious. Nervous, too. It makes my feet slow beneath me.

“Now she’s yelling,” he continues. “She’s got IV by the elbow. She’s pushing her toward the stairs.”

My feet come to a stop. I stand there and listen—to Houdini’s play-by-play. Molly’s whimpers. Soon a door slams. The deck shakes.

Molly falls silent.

“She’s in the basement,” I say.

“Yes,” Houdini confirms.

“Where she can’t reach the overhead light.”

“Correct.”

“And she’s so scared of the dark she needs three lamps on just to fall asleep at night.”

“Right.”

I take a deep breath. “Get her out through the storm door. I’ll take care of Mom.”

When Houdini informed me earlier that I’d be the one teaching Mrs. Lubbard the ultimate lesson, and I asked how I was supposed to do that, all he said was that I’d know once the moment was right. I didn’t believe him.

Until now.

For the next ninety seconds, I don’t think about what I’m doing. I just do it. I follow along the side of the house, peeking in windows to monitor ML’s progress. By the time she reaches the marble vanity in the bathroom, I’m in position, locked and loaded. As she sits on the velvet-cushioned stool, I slide open the window and take aim.

The elastic hair tie makes for a stellar slingshot. I use it to fire everything Houdini swiped from the salon, including Pauline’s Pear Pomade. Nail files. Curlers. Cans of hair spray. Combs. Brushes. I’m careful not to hit my target directly, but I don’t mind when the weapons fly around Mrs. Lubbard so fast she twists and turns and falls off the stool. And while she’s not struck, the same can’t be said about her precious beauty supplies. Jars of lotion break. Perfume bottles shatter. Tubs of powder shoot up and fall back down, releasing thick white clouds. I discover a clump of bobby pins near the bottom of the purse and fire them at the small lightbulbs framing the mirror. I break all but one so that Mrs. Lubbard can see what happens next.

A bottle of nail polish slams into the middle of the mirror. Red liquid drips down the cracked glass. A note, scribbled in lipstick on a piece of hair foil, stays in place with fake-eyelash glue.

Mrs. Lubbard is curled in a ball on the floor. Her arms cover her head. Her shoulders tremble. She stays like that for a few seconds, then gets up slowly, tiptoes to the mirror, and leans forward to read the message.

It’s pretty good, if I do say so myself.

Think you pay a price to look nice?

Not BEING nice can put you in the poorhouse.

Make it up to Molly. Or lose everything.

Mrs. Lubbard stands up straight. Presses the fingers of one hand to her lips. Looks around.

By the time her gaze turns toward the window, I’m gone.

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Customer Reviews

Average Rating 3.5
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Sort by: Showing all of 3 Customer Reviews
  • Anonymous

    Posted April 9, 2014

    Incredible.

    This book starts off a bit slow, but don't quit on it. With the same lovable format as 'The Bad Apple', this book aims to please. An incredible plot twist, and, as always, more trouble along the way.

    1 out of 1 people found this review helpful.

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  • Anonymous

    Posted April 10, 2014

    Por O Poor

    It was poor because i said So.

    0 out of 1 people found this review helpful.

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  • Anonymous

    Posted October 11, 2013

    No text was provided for this review.

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