ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application Developers

ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application Developers

3.3 3
by Lott
     
 

View All Available Formats & Editions

Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the responsiveness and functionality of desktop programs with its Flash-based "Rich Internet Applications". Now, new owner Adobe is taking Flash and its powerful capabilities beyond the Web and making it a full-fledged

Overview

Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the responsiveness and functionality of desktop programs with its Flash-based "Rich Internet Applications". Now, new owner Adobe is taking Flash and its powerful capabilities beyond the Web and making it a full-fledged development environment.

Rather than focus on theory, the ActionScript 3.0 Cookbook concentrates on the practical application of ActionScript, with more than 300 solutions you can use to solve a wide range of common coding dilemmas. You'll find recipes that show you how to:

  • Detect the user's Flash Player version or their operating system
  • Build custom classes
  • Format dates and currency types
  • Work with strings
  • Build user interface components
  • Work with audio and video
  • Make remote procedure calls using Flash Remoting and web services
  • Load, send, and search XML data
  • And much, much more ...

Each code recipe presents the Problem, Solution, and Discussion of how you can use it in other ways or personalize it for your own needs, and why it works. You can quickly locate the recipe that most closely matches your situation and get the solution without reading the whole book to understand the underlying code. Solutions progress from short recipes for small problems to more complex scripts for thornier riddles, and the discussions offer a deeper analysis for resolving similar issues in the future, along with possible design choices and ramifications. You'll even learn how to link modular ActionScript pieces together to create rock-solid solutions for Flex 2 and Flash applications.

When you're not sure how ActionScript 3.0 works or how to approach a specific programming dilemma, you can simply pick up the book, flip to the relevant recipe(s), and quickly find the solution you're looking for.

Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source.

Product Details

ISBN-13:
9780596554620
Publisher:
O'Reilly Media, Incorporated
Publication date:
10/11/2006
Sold by:
Barnes & Noble
Format:
NOOK Book
Pages:
588
File size:
4 MB

Meet the Author

Joey Lott is the author or co-author of "Flash 8 Cookbook", "Programming Flash Communication Server", and "ActionScript 3.0 Cookbook" (all O'Reilly). Working in the Internet industry since 1996, Joey co-founded RightSpring, Inc., and consulted for YourMobile/Premium Wireless Services and Ads.com, before joining Schematic. He's been teaching Flash and ActionScript since 1999.

Darron Schall is an independent consultant specializing in the Flash Platform, with a Bachelor's Degree in Computer Science from Lehigh University. He has been using ActionScript since the early days and is a prominent voice in the Flash and Flex communities. He is actively involved in the Open Source Flash movement with projects ranging from software development tools to a Commodore 64 emulator. Darron has spoken at various conferences about ActionScript, and has contributed to books and magazines. You can find his Flash Platform related weblog at http://www.darronschall.com.

Keith Peters is a Flash developer in the Boston area. He has been working with Flash since 1999 and is currently a Senior Flash Developer at Brightcove (http://www.brightcove.com). Keith has been a contributing author to nine other books on Flash and ActionScript. His personal website, http://www.bit-101.com, features an active blog, over 700 open source Flash experiments, and lots of other random Flash-related stuff.

Customer Reviews

Average Review:

Write a Review

and post it to your social network

     

Most Helpful Customer Reviews

See all customer reviews >

ActionScript 3. 0 Cookbook 3.3 out of 5 based on 0 ratings. 3 reviews.
Anonymous More than 1 year ago
This book seems to be geared towards people who are unfamiliar with actionscript 3.0 in particular. It highlights several differences between the latest version of actionscript and previous ones. Generally, I found the topics discussed to be very broad and kind of simple. At the risk of sounding pompous I have to say that I am new actionscript programming, but I did not find this book very useful even if well written.
Anonymous More than 1 year ago
Guest More than 1 year ago
I've using FLEX since its 1.0 beta days, and can honestly say that each day I learn something new about this language. It's even better when you have the 'cheat codes' for the game in which we play, FLEX development. This book has quite comprehensive repositories of good ol fashion FLEX recipes and are relevant to the average FLEX developer out there. It's not so much for the newbie¿s, but it doesn't count them out either as it finds a nice balance in helping folks learn from Code instead of FLEX 101 lessons. As others have hinted, the focus on DisplayLists will open a few minds to the possibilities of how easy they are and the concept of re-parenting is something that most will not be able to grasp. I'd rate this book to be a must have for anyone using FLEX right now, and if you're a FLASH developer of old, moving into the ranks of FLEX then this has to be a first purchase. I don't usually give glowing references like this to books, and so its rare I talk it up like I have but its a great book written by some serious propeller heads who have the respect of their peers within the FLEX 'who's who'.