ActionScripting in Flash

ActionScripting in Flash

3.0 2
by Phillip Kerman
     
 
The book is structured into three parts: Foundation knowledge (general programming theory applied to Flash with short tasks to demonstrate specific concepts), Applied workshop (more involved tasks broken into three parts each—design discussion, the building steps, and analysis with suggestions of variation), and Appendices (which provides a concise listing

Overview

The book is structured into three parts: Foundation knowledge (general programming theory applied to Flash with short tasks to demonstrate specific concepts), Applied workshop (more involved tasks broken into three parts each—design discussion, the building steps, and analysis with suggestions of variation), and Appendices (which provides a concise listing of some of the more useful elements in ActionScript).

The book will begin with foundation knowledge and will build on that with practical workshops. This way, the readers should be able to apply what they learn to future challenges they might encounter.

Editorial Reviews

bn.com
The Barnes & Noble Review
Now that Flash 5 has been out for awhile, thousands of Flash developers have begun to realize the awesome power of its ActionScript programming language. ActionScripting in Flash is the most comprehensive, thorough guide to ActionScript we've seen -- for both novice and experienced programmers.

Philip Kerman starts with a Foundations section that introduces the language's fundamental syntax, program structure and elements -- including the movie clip object, functions, selecting text, trapping keys, manipulating strings, arrays, objects, and smart clips. There's basic programming theory for newbies (including tips on style); and a full chapter on debugging.

Once you've mastered the language itself, Kerman presents no less than 21 real-world applications. You'll start simple (checking for the presence of the Flash Player, creating horizontal sliders and custom sliders); gradually move to more complex applications (creating timers, currency-exchange calculators, and multistate buttons); and finally some pretty advanced stuff (creating dynamic slide presentations; embedding JavaScript that allows one Flash movie to communicate with another).

The book concludes with a test: Kerman gives you ten faulty Flash files, a clue about what's wrong, and a challenge to find and fix the problems. Succeed here, and you've officially mastered ActionScript.(Bill Camarda)

--Bill Camarda is a consultant, writer, and web/multimedia content developer with nearly 20 years' experience in helping technology companies deploy and market advanced products and services. He served for nearly ten years as vice president of a New Jersey-based marketing company, where he supervised a wide range of graphics and web design projects. His 15 books include Special Edition Using Word 2000.

Product Details

ISBN-13:
9780672320781
Publisher:
Pearson Education
Publication date:
04/09/2001
Series:
Sams Professional Series
Pages:
618
Product dimensions:
7.43(w) x 9.13(h) x 1.33(d)

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ActionScripting in Flash 3 out of 5 based on 0 ratings. 2 reviews.
Guest More than 1 year ago
I have this book and I am experienced with Actionscript. Phillip Kerman is redundant with explaining how to do things 50 different ways. His book has been an agonizing experience, to say the least. You have to double back 5 and 6 times just to see what he is talking about. What's the use in numbering steps if you're going to remove and replace code anyway? I regret that I ever bought this piece of junk. It will be up for auction soon!
Guest More than 1 year ago
First off let me say this book is great. So far it is the single most useful resource I have owned for Actionscripting. I am on Page 200 right now and I thought I should take a break to write a review. This book is not for someone who has absolutely no scripting experience. If you have some experienc in old actionscript, javascript or vbscript, then you are in luck. This book is designed for people who have some level of experience. For those who have somewhat of an understanding of concepts like functions, loops, IF statements, and string manipulation. It reviews each of the concepts and tells you how they are used within Actionscript, and the proper way to write them. The single most useful thing, for me, so far, is that this book has shown me the proper places to put your actionscript. That is one thing that has always been a little confusing to me. The first half of the 600+ page book goes over the intricacies of Actionscript. The last half is a series of workshops so that you can practice with what the book has shown you. I highly recommend this book if you are at the level I am at. For me, it has been very helpful.